You know what, I give up.
There is just no reason to even queue for ranked or put in any effort, since even if I'm doing really well I still lose because of the other 4 people I'm forced to be on a team with.
There is just no reason to even queue for ranked or put in any effort, since even if I'm doing really well I still lose because of the other 4 people I'm forced to be on a team with.
[slayer-pantheon-thumbs]
There is just no reason to even queue for ranked or put in any effort, since even if I'm doing really well I still lose because of the other 4 people I'm forced to be on a team with.
It's true. Make a thread about changing the way people climb in ranked to more individual performance based. It needs to happen.
How about some perspective ? You are not suppose to play with your team-mates but play vs your opponents. That doesnt mean you cannot use your team-mates to achieve victory, but you see the difference? If you can consistently outplay the entire enemy team by yourself and make then fall behind so your team can push and win? Then you will eventually climb higher and play with people your own skill-level.
PS. There are several ways to achieve this by the way. Top utilize TP, mid roam, jungle roam, support roam. So yea, there is a way.
See, I do that. I dominate the hell out of early game, in every lane. But, once enough time passes, the enemy team has caught up through farming and killing my teammates, and they're all ridiculously fed to the point they can one shot me.
I can hand feed my team to no end, but a fed idiot is still an idiot.
Then do it some other ways. Tell people exactly what to buy, where to ward, what to do, and if they dont listen, at least you did your part. Unfortunately, people are like headless chickens in this game and if you want to truly carry games, you have to do everything yourself.
Prime example, as a blitz player.
Always keep up vision and set up future visions around objectives (not only drake and baron, but ganks and pick offs, basically where you want to be in 3 mins). Feed adc early by hooks and setups. Tell the adc to follow and roam mid, kill and/or push. Come mid-game. Tell team to follow around river, hook over walls, set up kills. Go objectives. Push and/or team fights only in numbers advantage. By items depending on what team needs. Lead by example. If you want people to follow, the simpliest way is to show them kills (like braindead zombies). Eventually wins will come.
In a 5vs5 game you play with 4 random players, shocking.