People complaining about conqueror adding more damage to the game
Let me put some light in your mind right there, you do see a lot of damage because the champions that are VIABLE IN THE CURRENT META can deal a lot of damage, champions that were garbage
to list few didn't do jackshit and dealt less damage than a
rushing
.
So let me ask this to you, do you think it's fair for carries that are supposed to have damage as their prime attribute to get ignored by tanks who end up in the end dealing more damage than them in 1v1? Do you think that you feel like the sion played better than you just because he was able to rush 2 items that makes you irrelevant now?
Conqueror didn't add more damage in the game, it's not like it buffed the damage of everyone like old masteries did or rune reforged did Conqueror simply gave damage to those who couldn't do THEIR JOB at dealing damage, see the difference? if soraka got more damage it would be powercreep because she doesn't need damage, and shouldn't deal damage if bruisers or melee carries got more damage because they don't deal enough and are trash it isn't powercreep, it's just comon sense of balance to make them able to do what they should do
there is no fcking way
rushing
should get outdamaged by a tank rushing
+sunfire or frozen heart
Now you see people complaining about building armor being useless, LUL
you do realise that conqueror takes 4 seconds to build up right? so first, if you don't build armor you give them 4 seconds where they deal even more damage to you and then conqueror doesn't give them 100% true damage
so what changed? well you can build armor on a tank you can tank the bruiser in teamfight if you want, it will work, he needs 4 seconds to get conqueror
but you can't ignore him for 15 seconds straight, AS IT SHOULD NOT BE because those champions are supposed to be carries, and deal damage, and should kill you in the same amount of time an adc kills you which is also fair because aatrox or trynd are melees and not rangeds.
End of the story