I think Lissandra E mana cost should be divided by the first and second cast.

xxxMadLionxxx··2 votes·1,089 views

Even after the rework, this skill has a high mana cost, low damage, and very low chance to actually hit opponents. It is slow moving, and even gives a final range indication to opponents.

I think the first cast should cost 65% mana and the second cast should cost 35%.

4 Comments

Hayaishi22 votes

and why exactly does it need this buff?

UnboundHades1 votes

if you are doing that make the reactivation have the ability cost more than it currently does while still having lower on the initial for something like 65% 45% or 65 40(both would be using her current mana cost one whatever it is) so its not just a complete buff and makes her have to think on it more

Frozen Diva1 votes

No, it is not hard to hit enemys with that skill. You can't just randomly spam this ability hoping to hit some enemies. You use this skill for the teleport, for waveclear or for dmg AFTER you hit your stun or root so the dmg is guaranteed. I have another idea: Keep the mana cost but refund 50% if you recast it. This way Liss players can't just AFK waveclear and playing aggressive is rewarded.

xxxMadLionxxx1 votes

[{quoted}](name=Chanel o Ween,realm=EUW,application-id=3ErqAdtq,discussion-id=GeHJehso,comment-id=0001,timestamp=2018-11-29T23:43:28.812+0000)

No, it is not hard to hit enemys with that skill. You can't just randomly spam this ability hoping to hit some enemys. You use this skill for the teleport, for waveclear or for dmg AFTER you hit your stun or root so the dmg is guaranteed. I have another idea: Keep the mana cost but refund 50% if you recast it. This way Liss players can't just AFK waveclear and playing aggressive is rewarded.

That might work.

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