Why is Riot moving the AS passive from Kog's Q to W?

Clint Orris··2 votes·393 views

Are they trying to nerf him while he already has the crappiest early game of any ADC? He already has the lowest attack speed growth of any ADC. Moving the passive to W will further cripple his early game. There is absolutely no reason to put more than 1 point in W early game because nothing scales except for the range.

6 Comments

Skia Asteri4 votes

Because people max W first way more often than Q already. http://www.leagueofgraphs.com/champions/skills-orders/kogmaw/adc/platinum

Rebonack2 votes

Riot is trying to encourage people to max W first.

It's sort of nice since it'll give Kog a choice for his second maxed skill. More resist shred? Get Q. More slow? Get E.

It isn't a bad change, but it isn't addressing the underlying problem. Namely that Kog's W lasts long enough for small skirmishes, but it craps out in the middle of team fights. And when Kog's W is down his niche goes with it.

PrometheS1 votes

It feels like they're putting the final nail into the coffin for an AP poke style since those max W last. It's really sad to see such a cool champion caged into the lame ADC role when he was the most fun mid in the game.

Anyway, I think ADC Kog already maxed W 2nd. Range is huge on an ADC.

TwinkiePro1 votes

IMO, they should swap his ult and W. His W would then become a long range execute, and his ult can be made into a real steroid, such as lasting for 30 seconds with a 1 minute cooldown. Vayne gets a super steroid on her ult, so why can't kog?

Rebonack1 votes

{quoted}

IMO, they should swap his ult and W. His W would then become a long range execute, and his ult can be made into a real steroid, such as lasting for 30 seconds with a 1 minute cooldown. Vayne gets a super steroid on her ult, so why can't kog?

I have, in fact, suggested this very thing before.

But it probably won't happen, because it would make Kog's early game good. And as we all know Kog is not allowed to have a good early game.

TwinkiePro1 votes

True, but there can always be tweaking. His new W could scale with base level, with the maximum range at rank 5 be 1100, as well as only able to shoot 1 every couple seconds, on a standard cooldown. There would also be no execute feature, meaning it deals consistent damage based upon AP/AD. If we keep suggesting it, maybe they'll listen. Either that or we become the new MaliciousMetal.

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