How about making Ashe's arrow not stop upon killing an enemy?
Kinda the same thing riot is trying to do to Sion's ulti lol.
Better yet, when it kills someone, have their model skewer on the arrow lmao
Kinda the same thing riot is trying to do to Sion's ulti lol.
Better yet, when it kills someone, have their model skewer on the arrow lmao
That would be over powered as Ekko's release. If it would go through enemies the stun would be a useless factor in its design too.
How?
imagine a kalista q that had infinite range. AP ashe would become a thing as she would just have someone with heavy poke shoot backline champions and then she ult 3 of them to instaburst IMPACT MAGIC DAMAGE: 250 / 425 / 600 (+ 100% AP) <-- Shit load of dmg late game people can have 1000 ap. 1600 damage in one ability no thanks. SPLASH MAGIC DAMAGE: 125 / 212.5 / 300 (+ 50% AP) <-- Huge AOE dmg