League needs more magic damage threats outside of midlane
Silly thing,
is already complete bullshit to fight after lethality buffs, taking most of a squishy HP with combo as bad as R->E->AA, but he is still getting buffed, because picking AD midlaner is basically guaranteed to fraking gimp your team in a meta where you can't really put magic damage dealer anywhere but at mid.
On the other hand, a mage can't really do crap right now, but mages are still pretty much mandatory because you can't afford your enemies to stck armor.
On the third hand, better half of boards complains about marksmen damage, but well no shit that marksmen are allowed to deal such damage - when your team is pretty much guaranteed to have 2 other physical damage threats, a marksmen, who does nothing but deal physical damage, needs to top them off, or they are good for nothing.
The only magic damage threat that is currently any popular outside of mid is
, but even she is not that good, and would be complete crap if not for the fact that she deals much needed magic damage.
There are no viable magic damage dealers top and bot, barely any at jungle, and support mages would go into non-existance too, if not for some autofilled people who can't play actual support for crap.
TL;DR riot pls fix. Lack of magic damage options outside of mid completely warps the meta.

top
also does pretty good magic damage


top lane, jungle
literally one item completely shuts him down, in fact you dont even need to build that, just play malz and you have a free tower and kill pressure that will be consistent the whole game, and watch zed get to the point where he is useless. All you have to do is wait for him to jump on your adc, press r and he is dead. Can we just stop this mages, ap, app itemization need a buff I generally dont see it at all nothing about ap is bad or suffering at all, really dont think It needs to go in anymore lanes they dominate mid even if they gt pushed out mid they will get another lane like when they starting going bot.
.