How to partially revert Rengar like malz and kog to make him a healthy assassin(yes, not a diver)

Ahristocats··3 votes·330 views

Hear me out, i do not main rengar i only played him in s2 on release when he was one of the most broken release of league, then i played him later in s5 due to the hype of "0.01 sec oneshot rengar"

i own something like 30 ranked games this season on rengar with like 60% win rate if i remember well but stopped playing him he's in a terrible spot, why? his teamfighting, late game or anything isn't the problem riot ruined his early game jungle by giving him 20 base armor, he can't jungle anymore he can't 1v1 in early game a lee sin, he's no bueno in high elo and depends on getting 5 stacks for bonus ad

thing is you can't buff him back without him destroying everything for a single reason: tank rengar

the new rengar rework was about giving rengar counterplay which no matter how you look at it successed into doing that in high elo, witnessing a rengar oneshot is rare, additionally even if it happens the enemies had all the tools to avoid it: -he can't throw E during leap lke before -he can't use Q as fast as before and you can dodge it most of the time, walking perpendicularly to rengar's leap will make you surviving additionally his R has a delay, and he can't leap across the teamfight to the backline and is visible to the frontline

but what exactly is the problem? the problem is rengar getting 200 armor/mr, 3k hp or more, and still getting 40% cdr+black cleaver shred+300 ad this creates an impossible to deal with champion, an assassin(not a diver, a diver cannot kill in 0.5 sec) that also cannot be taken down due to tankiness+double heal, is hard to lockdown, and deals as much dps as a fighter as his CD are low and do not cost any mana.

stats: base armor increased to 26 R: warning is no longer global, and has a range like before R: duration reverted to 7 seconds all ranks (13 sec with max necklace stacks) R: rengar is still visible to close enemies R: rengar can still only leap after 2 seconds, and only to the closest enemy Q: AD ratio increased Q: width reduced Q: animation speed reduced Necklace no longer gives %bonus ad, and is reverted to what it was before W: healing reduced W: healing has now an AD ratio W: healing against monsters back to 100% E: Bonus AD ratio increased

rengar Q is clucky af to use due to the long animation, however it was given a long animation to give counterplay and delay his burst since reducing the animation speed will reduce his counterplay, we can reduce the width of the Q to not change the abilities for enemies to dodge his Q

R global warning is just counterproductive, and rengar players will never use it to hunt anymore but either to zone or to get into a teamfight i do not even understand the need of giving it a global warning, the old "!" with 1500 range was already enough at least in high elo

Necklace %bonus ad was a flat mistake, giving to any champion a stat that they need to buy is a mistake Darius 200 Bonus ad (also is not instant)was given to him because he lacks of defense which he needs to do his job as an immobile juggernaut Rengar does not need massive tankiness to oneshot, or to survive a teamfight as he gets a cleanse+heal+bonus ms to get out (why exactly did you give him that if he is also so tanky?)

so it should be removed, and rengar damage should be brought in line while building AD instead of tankiness same with the W healing, rengar should be encouraged to stack AD

and this is when an other debate starts

"huh, rengar is now a diver"-riot

No, rengar was always an assassin, and even now he continues to be an assassin, him stacking defense does not change his playstyle

a diver does not kill in any way a target in 0.5 sec, except if he is 5 lvl ahead with tons of gold adventage Hecarim won't oneshot your adc if he's on the same line than him Hecarim will dive your adc, remove nearly 40 or 50% of his hp, then stick to him and kill him in nearly 3 or 4 sec with multiple AA and Q same for other divers

rengar on the other hand, does not follow this logic. He can burst a target as fast as talon he also lacks of a reliable hard cc like every single divers

and with this my job is done, i hope that rengar will partially be reverted to remove his tanky build

12 Comments

Penns3 votes

Imo he always was a "diver" anyway. He had no way out of a fight (other than a speed boost from W) like Diana, who is a diver and easily oneshots too. Oneshotting people isnt the only thing that makes an assassin, otherwise Ori would be one too LUL

Ahristocats1 votes

diana being a diver or not should not be relevant at any point hecarim vi and kled are the reference of a good diver, their kit are generic and have no niche (except kled) but the way they play the game is how a diver should be and they do not oneshot someone unless they're ahead

rengar is also different from diana have you ever seen a diver with a stealth?

nop

Sahn Uzal1 votes

Assassins usually have some way out of the fight, like Zed's shadow swap stuff, Fizz's E/Q or whatever he has on cooldown, Leblanc's W reactivate, Kha'Zix's resets.

Rengar, before the rework, just pressed W for some resistances and stabbed things 'till either they died or he died, while Current Rengar has an inbuild heal and still sucks at getting out of the fight.

Ahristocats1 votes

[{quoted}](name=Tidal Tyrant,realm=EUW,application-id=3ErqAdtq,discussion-id=GJoj1tiB,comment-id=000000000000,timestamp=2017-06-13T12:30:13.539+0000)

Assassins usually have some way out of the fight

talon has no way to get out of the fight kassadin has no way to get out

rengar has also multiple possibility to get out, like his cleanse and his bonus movement speed if it's still not enough, they can bring back rengar old Q dash range

Sahn Uzal1 votes

Talon can Parkour out, Kassadin usually itemises Zhonya so he can riftwalk in and out.

Ahristocats1 votes

by that logic, rengar can use bushes to jump on other targets that are champions/monsters/enemy creeps

and by that logic too, rengar can build item 3139 and get out with a cleanse+bonus ms

Sahn Uzal1 votes

There are a looot more walls than there are bushes and jungle monsters with vision on 'm. In the way the champions play, Talon usually fucks off after using his combo while Rengar usually stays in there.

Penns1 votes

Well what Im saying is that classifications dont really matter anyway. You could always classify him as "diver" because he has no hard escape or even mobility at all, but it wouldnt change his playstyle.

Stealth also doesnt mean assassin and at this point Rengar ult isnt stealth anymore regardless with that indicator xd

Rengooo1 votes

You want to slow down the Q? @.@ Or am I reading it wrong?

Ahristocats1 votes

what cannot be understood?

animation speed reduced, which means he takes less time to do the animation

Rengooo1 votes

Ah.. I think you are possibly struggling with the sentence "animation speed reduced" I don't mean any offence though, is English your first language?

To clarify; "Animation speed reduced" means the speed of the animation is slower, resulting in a longer animation all together.

What you are looking for is "His animation speed has been increased (or speed up), which means he takes less time to do the animation".

:)

Ahristocats1 votes

i stand corrected, my bad

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