How to partially revert Rengar like malz and kog to make him a healthy assassin(yes, not a diver)
Hear me out, i do not main rengar i only played him in s2 on release when he was one of the most broken release of league, then i played him later in s5 due to the hype of "0.01 sec oneshot rengar"
i own something like 30 ranked games this season on rengar with like 60% win rate if i remember well but stopped playing him he's in a terrible spot, why? his teamfighting, late game or anything isn't the problem riot ruined his early game jungle by giving him 20 base armor, he can't jungle anymore he can't 1v1 in early game a lee sin, he's no bueno in high elo and depends on getting 5 stacks for bonus ad
thing is you can't buff him back without him destroying everything for a single reason: tank rengar
the new rengar rework was about giving rengar counterplay which no matter how you look at it successed into doing that in high elo, witnessing a rengar oneshot is rare, additionally even if it happens the enemies had all the tools to avoid it: -he can't throw E during leap lke before -he can't use Q as fast as before and you can dodge it most of the time, walking perpendicularly to rengar's leap will make you surviving additionally his R has a delay, and he can't leap across the teamfight to the backline and is visible to the frontline
but what exactly is the problem? the problem is rengar getting 200 armor/mr, 3k hp or more, and still getting 40% cdr+black cleaver shred+300 ad this creates an impossible to deal with champion, an assassin(not a diver, a diver cannot kill in 0.5 sec) that also cannot be taken down due to tankiness+double heal, is hard to lockdown, and deals as much dps as a fighter as his CD are low and do not cost any mana.
stats: base armor increased to 26 R: warning is no longer global, and has a range like before R: duration reverted to 7 seconds all ranks (13 sec with max necklace stacks) R: rengar is still visible to close enemies R: rengar can still only leap after 2 seconds, and only to the closest enemy Q: AD ratio increased Q: width reduced Q: animation speed reduced Necklace no longer gives %bonus ad, and is reverted to what it was before W: healing reduced W: healing has now an AD ratio W: healing against monsters back to 100% E: Bonus AD ratio increased
rengar Q is clucky af to use due to the long animation, however it was given a long animation to give counterplay and delay his burst since reducing the animation speed will reduce his counterplay, we can reduce the width of the Q to not change the abilities for enemies to dodge his Q
R global warning is just counterproductive, and rengar players will never use it to hunt anymore but either to zone or to get into a teamfight i do not even understand the need of giving it a global warning, the old "!" with 1500 range was already enough at least in high elo
Necklace %bonus ad was a flat mistake, giving to any champion a stat that they need to buy is a mistake
200 Bonus ad (also is not instant)was given to him because he lacks of defense which he needs to do his job as an immobile juggernaut
Rengar does not need massive tankiness to oneshot, or to survive a teamfight as he gets a cleanse+heal+bonus ms to get out (why exactly did you give him that if he is also so tanky?)
so it should be removed, and rengar damage should be brought in line while building AD instead of tankiness same with the W healing, rengar should be encouraged to stack AD
and this is when an other debate starts
"huh, rengar is now a diver"-riot
No, rengar was always an assassin, and even now he continues to be an assassin, him stacking defense does not change his playstyle
a diver does not kill in any way a target in 0.5 sec, except if he is 5 lvl ahead with tons of gold adventage Hecarim won't oneshot your adc if he's on the same line than him Hecarim will dive your adc, remove nearly 40 or 50% of his hp, then stick to him and kill him in nearly 3 or 4 sec with multiple AA and Q same for other divers
rengar on the other hand, does not follow this logic. He can burst a target as fast as talon he also lacks of a reliable hard cc like every single divers
and with this my job is done, i hope that rengar will partially be reverted to remove his tanky build
and get out with a cleanse+bonus ms