Do garbage late game champions exist?

only zhule··1 votes·3,554 views

I'm looking for a champion with a "Strong" early game, but who falls off to basically worthless late game. Need me a champion who can have an average game up to 20-ish mins, then suddenly be nearly useless. Not because the enemy built against them, but because their kit is designed to SUCK late game.

27 Comments

Baron Barian2 votes

Pantheon and Renekton are pretty much that. Assuming they don't leave lane with 10 kills and a tower or something.

only zhule1 votes

[{quoted}](name=Baron Barian,realm=NA,application-id=3ErqAdtq,discussion-id=GGTWLzFA,comment-id=0003,timestamp=2020-01-12T23:27:40.349+0000)

Pantheon and Renekton are pretty much that. Assuming they don't leave lane with 10 kills and a tower or something.

I think i'm looking for like an Ivern or other champion who is good 1v1 or in the jungle.... BUT brings no damage/CC/ or utility to a team fight and can't split push worth a damn. Bonus points if they're not even that great at getting jungle objectives.

AlienPrimate2 votes

I pretty consistently see Akali go something like 6/0 in laning and up up 8/10.

Lee Sin falls off really hard unless he is able to kick a huge tank like Cho or Sion into the enemy back line in team fights.

Draven is pretty weak in team fights because the chaos makes catching his axes really difficult and puts him in a lot of danger for enemy CC abilities.

Shaco, Evelyn, and Elise fall off really hard late game if their enemy groups up and don't allow them to pick people off.

only zhule1 votes

{quoted}

I pretty consistently see Akali go something like 6/0 in laning and up up 8/10.

Lee Sin falls off really hard unless he is able to kick a huge tank like Cho or Sion into the enemy back line in team fights.

Draven is pretty weak in team fights because the chaos makes catching his axes really difficult and puts him in a lot of danger for enemy CC abilities.

Shaco, Evelyn, and Elise fall off really hard late game if their enemy groups up and don't allow them to pick people off.

All fair. I'm really looking for that reverse Sona . a champion who just doesn't impact the game in any way after X mins/ X level (like how Sona doesn't impact the game till she's lvl 6 and only gets "strong" at level 11+). I know i won't find it because that far in you have items and even weak champions are "ok" when you dump 10-15K gold into them.

xDogMeatx1 votes

[{quoted}](name=only zhule,realm=NA,application-id=3ErqAdtq,discussion-id=GGTWLzFA,comment-id=00040000,timestamp=2020-01-13T02:01:19.542+0000)

All fair. I'm really looking for that reverse Sona . a champion who just doesn't impact the game in any way after X mins/ X level (like how Sona doesn't impact the game till she's lvl 6 and only gets "strong" at level 11+). I know i won't find it because that far in you have items and even weak champions are "ok" when you dump 10-15K gold into them.

support yi who tries to CC stun you (hint hint he cant cc at all lol) without a support your team will fall apart but i dont think there is a champion designed to work that way its a toxic playstyle since after X time i might as well AFK since im a free gold source cant splitpush or teamfight.

WAIT i know its Aatrox hes the closest to bad you can get late game since CC/grouping is REAL late game but wait he can splitpush so that nulls that. theres really no way to make such a champ.

only zhule1 votes

{quoted}

support yi who tries to CC stun you (hint hint he cant cc at all lol) without a support your team will fall apart but i dont think there is a champion designed to work that way its a toxic playstyle since after X time i might as well AFK since im a free gold source cant splitpush or teamfight.

WAIT i know its Aatrox hes the closest to bad you can get late game since CC/grouping is REAL late game but wait he can splitpush so that nulls that. theres really no way to make such a champ.

Really wish they would just let Sona do something in lane. Like pick one of the things she does well late game, and let her have access to that early. I'd say it should be damage, if i have to get within 550 range to hurt you... i should actually hurt you.

xDogMeatx1 votes

[{quoted}](name=only zhule,realm=NA,application-id=3ErqAdtq,discussion-id=GGTWLzFA,comment-id=0004000000000000,timestamp=2020-01-13T03:24:11.647+0000)

Really wish they would just let Sona do something in lane. Like pick one of the things she does well late game, and let her have access to that early. I'd say it should be damage, if i have to get within 550 range to hurt you... i should actually hurt you.

i play sona somewhat she does "ok" with lichbane. before that her damage is 1/4 the squishy hp bar in my experience.

only zhule1 votes

{quoted}

i play sona somewhat she does "ok" with lichbane. before that her damage is 1/4 the squishy hp bar in my experience.

Who the hell are you doing 25% full health damage to during lane phase? Maybe i'm playing her "wrong" i tend to build actual support items like item 3504 / item 3174 / item 3107

xDogMeatx1 votes

[{quoted}](name=only zhule,realm=NA,application-id=3ErqAdtq,discussion-id=GGTWLzFA,comment-id=000400000000000000000000,timestamp=2020-01-13T03:31:57.721+0000)

Who the hell are you doing 25% full health damage to during lane phase? Maybe i'm playing her "wrong" i tend to build actual support items like item 3504 / item 3174 / item 3107

if your adc is afk (by afk i mean farming and not interacting in any meaningful way) then damage is more priority if they dont help.

Support Position2 votes

Elise oh definitely this. Shes not super bad late by any means. But like... Shes stupid strong early if you know how to play her properly. And she falls off like a brick off the empire state building later.

And by later I mean after lane. Unless your fed out your mind.

Keiaga1 votes

You're mostly going to want to look at early game AD bruisers. Vi, Lee sin, and renekton(who actually has a 25% winrate for games that last 50 minutes)

only zhule1 votes

{quoted}

You're mostly going to want to look at early game AD bruisers. Vi, Lee sin, and renekton(who actually has a 25% winrate for games that last 50 minutes)

I should be more clear, that's on me. I'm looking for a strong early game, but i want them to fall off around the 25 min mark.

The post is suppose to be a satire on the fact that Sona has a TERRIBLE early game, but is "strong" late game (assuming you didn't fall behind in the first 20 mins).

Keiaga1 votes

Renekton does fall off at 25 minutes. It's actually a steady decline from minute 10 onwards. I'm sure you can look for specific champs on any tracking site.

only zhule1 votes

{quoted}

Renekton does fall off at 25 minutes. It's actually a steady decline from minute 10 onwards. I'm sure you can look for specific champs on any tracking site.

Hmm, i mean he's not amazing but i always felt a dash and stun were pretty useful in the mid to late game. Plus the tankiness of being a bruiser means he rarely gets blown up before doing something.

Keiaga1 votes

I don't play renekton much myself, but I believe that he falls off because he has high base numbers and poor scaling. He does fine in 1v1s and small skirmishes, but he doesn't have the raw bulk of a tank or mobility and picking power of an assassin so his role in a teamfight is lacking.

Could be wrong though.

Paroe1 votes

{quoted}

Renekton does fall off at 25 minutes. It's actually a steady decline from minute 10 onwards. I'm sure you can look for specific champs on any tracking site.

Falling off is a myth perpetuated by bad decisions regarding builds. Even if you build only 80 or so bonus AD you still end up being able to 1v1 everything and destroy squishies as a bruiser.

Keiaga1 votes

The statistical and easily recorded data of a champion's chances of winning decreasing as the game goes on is a myth?

https://www.leagueofgraphs.com/champions/stats/renekton

Do you research anything before you spread false information? Or are you lying on purpose?

Paroe1 votes

{quoted}

The statistical and easily recorded data of a champion's chances of winning decreasing as the game goes on is a myth?

https://www.leagueofgraphs.com/champions/stats/renekton

Do you research anything before you spread false information? Or are you lying on purpose?

Youre applying causality to the wrong thing. Renekton is no hyper carry; bruisers and juggernauts really arent. A coordinated team with an actual hypercarry can and will take them down; Win rate goes down because other champions scale harder, not because his damage falls off. Raw numbers mean nothing if you dont have context or general knowledge to apply them properly, or do you enjoy calling people liars when they dont agree with your narrative?

With the amount of damage in the game, bruisers dont fall off - ever - unless they build item 3071 into item 3143 item 3742 item 3065 item 3194 item 3047, which is a terrible build that doesnt fit in the current state of the game.

Keiaga1 votes

{quoted}

Youre applying causality to the wrong thing. Renekton is no hyper carry; bruisers and juggernauts really arent.

And yet plenty of bruisers and juggernauts, including other champions who are not hyper-carries like tanks and supports, have winrates that increase as the game goes on.

{quoted}

Win rate goes down because other champions scale harder, not because his damage falls off.

Falling off implies a strong start and a poor finish. His damage "falling off" and other champions scaling harder are the same thing. Are you assuming that I think Renekton gets negative bonuses to his damage or something?

But it looks like things like statistical data, and the general consensus of professional players and riot employees can't change your mind so good job.

Skia Asteri1 votes

Nidalee

only zhule1 votes

[{quoted}](name=Skia Asteri,realm=NA,application-id=3ErqAdtq,discussion-id=GGTWLzFA,comment-id=0001,timestamp=2020-01-12T21:24:01.848+0000)

Nidalee

does she even have a strong early game? I mean most i play with either land good spears or don't effect the game.... probably good against a CC/tank light team.

Tr4shB4NSYST3M1 votes

Udyr, unless you get extra gigafed 20-25+ minutes you will get kited/cc'd for days weeks months and years and not reach your opponent, and god help you if you opposing team is dash heavy.

only zhule1 votes

{quoted}

Udyr, unless you get extra gigafed 20-25+ minutes you will get kited/cc'd for days weeks months and years and not reach your opponent, and god help you if you opposing team is dash heavy.

Same issue i had with all the other answers, he's not "good" but he can still do things. He still has the ability to effect the game if he catches someone out or if he tries to take an objective.

I really looking for like a reverse Sona , a champion who people claim is still super strong early (even though they're above average at best) and might as well transform into a glorified cannon minion late game.

Tr4shB4NSYST3M1 votes

I mean thats hyperbole dude, the champs people listed ARE stronger the first 20ish minutes in terms of the influence they can have in lane and on the map, and they ARE weaker as the game gets longer in terms of the options they have to influence the game.

But every champion will still be a champion, like for example Ezreal/kallista get massively outscaled by crit adcs/hypercarries, but kalista still has rend secure and ezreal still has poke.

I said Udyr, b/c if the game hits 30min he might as well be a split pushing super minion with smite that shows up for objectives, because in a teamfight target access is nearly impossible and he isnt that tanky. But by your impossible standards "hE cAn sTiLl SpLiTpUsH" so he somehow isnt useless enough late. LOL

only zhule1 votes

{quoted}

I mean thats hyperbole dude, the champs people listed ARE stronger the first 20ish minutes in terms of the influence they can have in lane and on the map, and they ARE weaker as the game gets longer in terms of the options they have to influence the game.

But every champion will still be a champion, like for example Ezreal/kallista get massively outscaled by crit adcs/hypercarries, but kalista still has rend secure and ezreal still has poke.

I said Udyr, b/c if the game hits 30min he might as well be a split pushing super minion with smite that shows up for objectives, because in a teamfight target access is nearly impossible and he isnt that tanky. But by your impossible standards "hE cAn sTiLl SpLiTpUsH" so he somehow isnt useless enough late. LOL

The whole point was kind of to point out that their isn't a reverse version of Sona . A champion who is strong in the early part of the game, but functionally worthless in late game.

Let me ask you this, would you want Udyr to lose some of his early game power in exchange for a meaningful presence in games that go to the 30 min mark?

I think it's bullshit that since Sona is suppose to have a strong late game, she isn't allowed to do meaningful damage, sustain the lane, or set up kills before she gets to level 6 (and really only gets "good" at level 11+). Hell even when she is good, she loses 1v1's, can't take an objective by herself, is a walking ultimate without a strong engage front line.

Woodakoodashooda1 votes

Nearly every assassin in the game is garbage late. I can confirm this to be true.

Just got out of an almost hour long match in which all members of my team went assassin except our ADC who picked Kaisa.

We murked the enemy team so freaking hard early on. Our Kill lead over the enemy was more than 20 at one point. Eventually, however, the enemy team scaled into the mid game and my team imploded for lack of a better word. Our top lane Rengar never died once throughout the match, but he virtually gave up oe winning and engaged in his own mini game of "how many times can I kill the enemy soraka and get away with it", spoiler alert, the Soraka ended with double digit deaths, most of which were a result of Rengar ulting her then running away.

I was playing Pyke and between the enemy Jhin reaching legendary status and the tanky Garen with a healer support on back up whenever Rengar was waiting for his ultimate to come off cooldown, I was rarely able to execute anything. Kaisa kept getting caught out, and the enemy team managed to exceed our kill count after a while with the enemy Jhin getting to legendary status.

Things were rapidly falling apart for team Assassin and I needed a plan. I noticed that we managed to take most of the enemy's turrets early and that the enemy had taken none of ours since they were preoccupied with killing us whenever they spotted us And our jungle Khazix wasn't fairing well in fights, but he managed to take four drakes plus secure dragon soul for us, baron twice, and elder once.

The enemy team was obviously not interested in objectives, taking or protecting them. Realizing this, I opted for a league of legends classic, and played hide and seek with the enemy, baiting them away from their base by making myself visible to them long enough to lure them outside of base. When I managed to get them to chase me far enough, I disappeared in their jungle and used my superior mobility to invade their base and take out an inhibitor. I repeated this process until our eventual victory.

Long story short, we should have lost and won only because of low elo players' mindset that kills matter.

Sire Hippington1 votes

Elise Nidalee Pantheon exactly what you're looking for Olaf RekSaiRenekton Sion Udyr XinZhao also fit in, though not as extreme as pant or elise

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