New MR item idea.
(the actual item is like half way down) I hate how few MR items true tanks have.
Gives fair MR and decent health with a very helpful passive that increases on healing on you.
Gives fair health and Really Good MR and a passive that blocks an ability for you (preventing poke or engage CC)
And that's it...
Say im playing Nautilus, i have no healing in my kit, my only use from
is if my team has something to heal me, I have warmogs, or Regen. This wouldn't be a good MR purchase.
So what about banshee? Well lets say they pick low CC and low CD easy poke. (Brand Mid and Sona Supp for instance) while they do have important spells you can block, odds are they arent gonna use it till they pop that shield with a lower damage ability. Would probably still buy this for the stats.
My proposal: Base Stats: 500HP 60MR 10%CDR (tanks in my opinion have the hardest time getting CDR [compared to other roles]) Unique PASSIVE: Lower damage from Damage Over Time spells by 15%
I have noticed there are starting to be A LOT of Dots damage in league
for a few (lasting abilities are different from damage over time
s R and
W for instance)
Along with
and red buff.
I feel like we have enough DOTS in the game to warrant an item lowering that damage type.
Hell maybe you can even name it Skorch Garb or something kappa*[slayer-jinx-wink]*
NOT TANK MR ITEMS:
Is an item with fewer tank stats in return for an excelent lane push tool
Is boots, you buy this if they tenacity is useful.
Are support items for Utility, that give less stats for powerful actives
Are MR items for non tanks to help survive.
Are not on Rift and SHOULDNT be on Rift