[Champion Rework] Galio: The Sentinel's Sorrow
Passive: Runic Skin
Galio's skin absorbs lost mana from enemy spells. After 5 ability casts from enemy champions, Galio's next ability costs no mana.
In addition, all of Galio's abilities scale with his total magic resistance.
Q: Sentinel's Sorrow RANGE: 940 COST: 70 / 75 / 80 / 85 / 90 MANA COOLDOWN: 7
Active: Galio fires a concussive blast from his eyes to a target 235-radius area, dealing 80 / 135 / 190 / 245 / 300 (+ 60% AP)(+30% MR) magic damage and slowing enemies hit for 2.5 seconds by 24 / 28 / 32 / 36 / 40% (+1% per 100 AP). The slow's scaling is increased by 1% per 1% of Galio's missing health. If the slow's scaling reaches 100% or greater, the enemy is rooted for the duration.
W: Gargoyle's Bulwark RANGE: 800 COST: 75 MANA COOLDOWN: 16 / 15 / 14 / 13 / 12
Ally Cast: Galio shields an allied champion for 4 seconds, increasing their armor and magic resistance by 15 / 30 / 45 / 60 / 75 (+20% MR). Each time that unit takes damage, Galio is healed for 25 / 40 / 55 / 70 / 85 (+ 30% AP) health per hit. The heal is 20% weaker than the last for each consecutive hit with a minimum of 20% effectiveness. (-1% consecutive penalty per 100 AP).
Self Cast: Galio sheilds himself for 4 seconds, turning all incoming damage into magic damage. Each time that he takes damage, allies within 500 radius are healed for 25 / 40 / 55 / 70 / 85 (+ 30% AP) per hit. The heal is 40% weaker than the last for each consecutive hit with a minimum of 20% effectiveness (-1% consecutive penalty per 100 AP).
E: Wings of Night RANGE: 600 COST: 75 / 85 / 95 / 105 / 115 MANA COOLDOWN: 12
Passive: Galio's basic attacks deal magic damage, and scale with 30% of his ability power (+1 AD per 10 MR).
ACTIVE: Galio claps his wings together and launches himself forward, dealing 50 / 100 / 150 / 200 / 250 (+ 10% AP)(+100% MR) magic damage to all enemies in Galio's path. The force is so great, a gust of magical wind follows behind him behind him that increases allies' movement speed by 20 / 28 / 36 / 44 / 52%. Galio does not gain a movement speed bonus, but his attack speed is increased by the same amount instead.
R: Idol of Durand COST: 100 MANA COOLDOWN: 150 / 135 / 120
ACTIVE: Galio becomes a statue and channels for 2 seconds, taunting nearby foes and reducing incoming physical and magic damage by 50%. When the channel ends, Galio bursts out of his statue form, dealing magic damage to enemies within range. The damage is increased by 5% for each attack suffered while channeling, capping at 40%. If the channel is canceled, the damage radius is reduced to 575 instead of normal.
Galio can cast Bulwark for and use instant cast actives, such as Ignite.
MAGIC DAMAGE: 220 / 330 / 440 (+ 60% AP)(+30% MR) MAX MAGIC DAMAGE: 308 / 462 / 616 (+ 84% AP)(42% MR)
. Making it so that he gets half the mana spells cast on him use is a GREAT idea.
Q: Better Name, and I don't think galio thrives off of missing max health. Otherwise really good.
W: Totally Good.
E: Passive I don't like it. I rarely ever use basic attacks on champs as galio. I like the ally movespeed gain, and how galio launches himself forward, but galio gaining attack speed I do not like. Again, I rarely ever use basic attack as galio.
R: Totally Good.
i feel like he really does need this rework. Everything about this rework i like except for one thing where i agree with "Flyer Beast" is that he doesn't really need the attack speed bonus. For example, if you're in range to get into auto attack range with galio that person is either doing something wrong or they just don't know how weak is auto attack range is. So something different other than a attack speed bonus would be nice and i wouldn't do a movement speed bonus to