These new ADC item changes really hurt Jinx
As one of the weaker early game champions, who really comes into power after 2 items, she is preforming less than ideal.
is not a bad item, but it is not her best since it only applies crit to 1 AA every so often.
is now impossible to be a first item since it has a difficult and expensive build path in addition to only offering half the items benefits when bought as first item. So she has to build almost exclusively attack speed without actually having any damage from within her own kit. She is one of the few champions who actually has no passive at any point for the first kill of a fight (Even Kog'Maw can use his passive to trade kill for kill). As a champion who is almost built entirely around crit AA. It is very hard for her to get to a point where she actually can be effective.
On a side note, the sustain to mid-game is also now ruined for her with the nerfs to the early sustain from runes. Meaning now she has limited damage, and hardly any sustain. Early game power houses just bully her out of the game. Jungle pressure is also an issue for her (she has no mobility what so ever until her passive). This was manageable when she could sustain a bit and prevent easy jungle ganks or reduce the poke damage from early-game supports. But now it is a nightmare.
needs buffs