@Xelnath My Attempt at making Yorick a more balanced and less rage inducing Champion

Kingsgrave··1 votes·2,829 views

http://th06.deviantart.net/fs70/PRE/f/2012/026/5/c/troll_yorick_by_tinelia-d4npdl6.jpg

Only 5 simple things really need to happen to make him less frustrating to deal with while also making him worth picking

The following changes make him possible as a good Jungler and a good Top without making him insane at either of them. I'm basically making him more of an Annie and less of a Malzahar . Controlled usage of the pet rather than just spamming them at you.


**TLDR: Make Yorick's Ghouls more about which one he wants to pick and force him to auto and be sustained in fighting to deal high damage instead of just constantly spamming and nuking you. I also wanted to add the ability to be Tank Yorick, Fighter Yorick or super scary Carry Yorick based on your build and Ghoul preference. **


1. Base damages and scalings are adjusted to be almost entirely AD and Physical Damage, possibly with a Mana scaling somewhere on the kit because of how much of it he normally builds.

Yorick base stats are also improved somewhat in the Mana and Mana regen department.

**2. **Only 1 Ghoul can be out at a time and they don't provide inherent damage increase or damage reduction bonuses to Yorick, but higher health, MS, AS, Damage and the removal of the decay.

Health, Armor, MR, AS and AD of the Ghouls are specific to the Ghoul type and also based on Yorick's bonus stats in all of those categories.

3. Ghoul abilities (QWE) all increased to 100 Mana and 15 second CD, with each Ghoul lasting 15 seconds, and all aura/persistent bonuses are removed.

General damage and use of each is greatly improved but it is made almost impossible and somewhat pointless to spam these abilities.

4. Q ghoul gives Yorick and Ghoul more MS whenever he autos an enemy

W gives a brief slow whenever he autos an enemy while dealing magic damage in a small AoE

E gives Yorick lifesteal and his autos heal the Ghoul

5. R super buffs the Ghoul, including size and bonuses, for 15 seconds. This ability no longer costs Mana.

Killing units with his Ghoul or as Yorick will reduce the CD of this ability. Yorick's Ghoul angrily chases whoever is nearby for 5 seconds as it decays rapidly, if Yorick dies during the ability.

5 Comments

Leti the Yeti1 votes

rage face yorick skin pls

Kingsgrave1 votes

{quoted}

rage face yorick skin pls

Catlady Yorick Construction Worker Yorick Mortician/Actuary Yorick Forum Rager Yorick

ModAcademy Kayn1 votes

Would summoning a new ghoul cancel out the current one, still providing to be able to fit situations, like Going in with Q and then switching to W then finally settling down with E so he can "bury them alive"?

PS, make Yorick Ult to bury them alive. Mwahahaha

Kingsgrave1 votes

{quoted}

Would summoning a new ghoul cancel out the current one, still providing to be able to fit situations, like Going in with Q and then switching to W then finally settling down with E so he can "bury them alive"?

PS, make Yorick Ult to bury them alive. Mwahahaha

Yesit would replace the active one

Great Jaggi1 votes

I was wondering about buying Yorick since i have read so many posts arguing about his counterless laning phase. Im not familiarized with that champion but i have to say that this "ghoul controling" gameplay seems more interesting and balanced to me. Imo it would be an interesting gameplay. Nice idea!

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