What If Cass E did very little damage

Hibeki··1 votes·294 views

But applied stacking and HEAVILY accellerating poison.

Like VERY high damage poison very quickly. Damage procs every .125 seconds to seem almost constant damage

1 stack small poison x damage per second

2 stack poison xx damage per second

3 stack big poison X damage per second

4 stack large poison XX damage per second

5 stack huge poison XXX damage per second

(In comparison, not actual numbers)

With no magic resist and fairly decent AP, not far ahead nor behind, 1 stack would be like 2% of max health per second (NOT ACTUAL DAMAGE INDICATOR, JUST TO BE USED TO UNDERSTANDING THE AMOUNT OF DAMAGE) 2 stacks is 4%, 3 stacks is 8%, 4 stacks is 16%, 5 stacks is 20%

Would fit her themeatically by making her poison based, and still having lasting damage in a fight without making her brutish

2 Comments

UberAffe1 votes

so if her poison cloud did more damage the longer you were in the cloud instead of just doing a set amount.

Sounds like a good idea to me

Kuroi861 votes

I heard a similar idea that I think would work well for her. Increase the damage of the poison per dot and allow Twin Fang to pop the damage early, but at a noticeably lesser amount than if you had allowed the dot to play out.

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