Scaling concept. Op? Weak?
What if a champions cc scaled with stats.
Example, (not a suggestion lol) say malphites E attack speed slow got stronger with every 25armor, and capped at xxx armor//xx attack speed slow
Or, if a stun duration increased with ap? While also having a cap.
Reason? Unique, fun, could help keep champions from building unintended items, like tank ekko etc..
Not saying all spells should work this way. Kind of popped in my head when thinking about galio. Lol.