[Champion Rework] Miss Fortune: The Bounty Hunter
DISCLAIMER: I am a Miss Fortune main, her being the first ADC I played, and playing well over 250 games with her. Currently at a 57% win rate with her in Bronze I with 51 ranked games under my belt. This kit I am proposing is a final draft of abilities, but the numbers are subject to change. Idea stemmed from another summoner who proposed the abilities, most of the changes are in name and numbers alone.
Passive: Loaded Ammo
Innate: Miss Fortune's autoattacks apply a debuff for 2.5 seconds that allows her attacks to deal 6 / 7 / 8 / 9 / 10% of her total AD as bonus magic damage at levels 1, 5, 9, 13, and 17 respectively, stacking cumulatively up to 5 times. At maximum stacks, grievous wounds are applied for 2.5 seconds, and refreshed for each additional autoattack.
R: The Big Guns COST: 100 MANA COOLDOWN: 120 / 110 / 100
Passive: At level 1 of this ability, Miss Fortune gains magic penetration equal to 50% of her armor penetration. At level 2 of this ability, Strut cannot be knocked off by minion aggro. At level 3 of this ability, Strut cannot be brought below 25 bonus movement speed without the use of crowd control.
Active: Miss Fortune instantly replaces her basic abilities with Bullet Time, Hot Heels, and Shock and Awe, granting instant cooldown resets on all non-ultimate abilities, empowering them, and removing the mana cost on the next ability cast. Each level of this ability empowers the new active abilities.
Q: Bank Shot / Bullet Time RANGE: 650 COST: 50 MANA COOLDOWN: 7 / 6 / 5 / 4 / 3
Active - Bank Shot: Miss Fortune fires a shot through an enemy to hit an enemy behind them, dealing 20 / 35 / 50 / 65 / 80 (+ 85% AD) (+ 35% AP) physical damage to the first target and 40 / 70 / 100 / 130 / 160 (+ 100% AD) (+ 50% AP) physical damage to the second, applying on-hit effects to both, including Loaded Ammo. Can proc grievous wounds.
Active - Bullet Time: Miss Fortune channels for 2 seconds, spraying up to 8 waves of bullets (6 bullets per wave) in a cone in front of her. A wave is fired every 0.25 seconds, dealing 50 / 75 / 100 (+ 25% AP) physical damage and applying Loaded Ammo's passive magic damage and stack to all enemies within the area. Can proc grievous wounds.
W: Strut / Hot Heels COST: 65 MANA COOLDOWN: 20
Passive - Strut: Miss Fortune gains 25 movement speed after not taking damage for 5 seconds, which gradually increases to 70 movement speed over 5 seconds.
Active - Strut: The passive movement speed cannot be brought below 25 / 35 / 45 / 55 / 65 by anything except crowd control, and Miss Fortune gains % bonus attack speed equal to the bonus movement speed for 5 seconds. Crowd control will knock the passive off, and the bonus attack speed.
Active - Hot Heels: Miss Fortune uses her guns' recoil to instantly stack her passive to the max, and leaves a trail of scorched earth behind her for 5 seconds that deals 90 / 120 / 150 (+50% AP) magic damage every 0.5 seconds for every enemy in the area. The trail remains for 2 seconds after Miss Fortune leaves the area. Enemies within a 500 range 90 degree cone that are facing Miss Fortune when her back is turned will be charmed for 1 / 1.5 / 2 seconds.
E: Make it Rain / Shock and Awe COST: 80 MANA COOLDOWN 14 / 13 / 12 / 11 / 10
Active - Make it Rain: After a 0.5 second channel time, Miss Fortune rains hundreds of bullets down onto target 400-radius area. This area lasts for 3 seconds, slowing by 25 / 35 / 45 / 55 / 65% and applying stacks of Loaded Ammo every quarter of a second to enemies within. Can proc grievous wounds.
Active - Shock and Awe: After a 0.5 second channel time, Miss Fortune loads an extremely heavy round, and shoots it at a 400-radius target area, instantly dealing her bonus attack damage (+ 65% AP) physical damage and 5 stacks of Loaded Ammo, and slowing all affected enemies by 45 / 55 / 65% for 3 seconds. Procs grievous wounds.