So Master Yi has the over 3x the highest banrate of the next highest jungler

SwiftKitten88··23 votes·9,016 views

when u combine all elos when u finally get to plat.. he still is #1 banned jungler

he is also the #3 banned champion overall after Yasuo and Zed.

so.. riot... can you finally DO SOMETHING to address the god damn funneling strat.

i mean i really don't care if u have to some thing as drastic as disable MasterYi . but do SOMETHING. this is absolutely no fun to face. and it really ruins ALL the fun of league

this start takes absolutely zero skill to pull off and the fact that it works in PRO PLAY. means not even the best players in the world can successfully stop it.

30 Comments

e46 Fanatic14 votes

maybe I'm completely wrong but it could have something to do with how strong his double strike passive is with ragebladeitem 3124 along with the attack speed? Also his W meditation damage reduction is strong

YumaS2Astral8 votes

[{quoted}](name=e46 Fanatic,realm=NA,application-id=3ErqAdtq,discussion-id=FHE4zYyo,comment-id=0001,timestamp=2018-07-06T01:10:14.087+0000)

maybe I'm completely wrong but it could have something to do with how strong his double strike passive is with ragebladeitem 3124 along with the attack speed? Also his W meditation damage reduction is strong

So much of this.

Add this to the fact that the true damage from his E cannot be countered, and interact with Rageblade, and you have a monster with insane DPS. Conqueror gives him even more true damage.

Master Yi used to be forced to build damage to do damage. Specifically, he needed to build crit, because if he were to build on-hit, he would lose a lot of damage potential. This was his trade off for going with a safer build, instead of the more damaging, yet more risky crit build.

The problem is that Phantom Hit gives Master Yi enough damage that he doesn't need to build full crit. He can build one or two on-hit items (other than Guinsoo) then build tanky. Or he can build even more damage and just melt everything... but really, he is allowed to build things like Deadman's PLate, Sterak's Gage, without sacrificing any damage potential.

Pommel Knight2 votes

{quoted}

So much of this.

Add this to the fact that the true damage from his E cannot be countered, and interact with Rageblade, and you have a monster with insane DPS. Conqueror gives him even more true damage.

Master Yi used to be forced to build damage to do damage. Specifically, he needed to build crit, because if he were to build on-hit, he would lose a lot of damage potential. This was his trade off for going with a safer build, instead of the more damaging, yet more risky crit build.

The problem is that Phantom Hit gives Master Yi enough damage that he doesn't need to build full crit. He can build one or two on-hit items (other than Guinsoo) then build tanky. Or he can build even more damage and just melt everything... but really, he is allowed to build things like Deadman's PLate, Sterak's Gage, without sacrificing any damage potential.

Don't forget that the Conquer turn the % hp dmg from these item 1419 item 3153 to true dmg.

ChiefDovahkin2 votes

Seriously tho, yi can skip jg item and go to guinsoos and even if not fed can dish over 200 true damage per aa so that's an ass ton of uncounterable dps early. I remember when he used to need picks to be a terrifying soloist, but his early game oppression in most matchups makes it really difficult to not just avoid him and hope you get favorable fights.

remakoro1 votes

Would be great if they would at least remove this bullshit

GUINSOO'S RAGE. While at half stacks, Melee role melee champions' next basic attack will fully stack Rageblade.

Amoc2 votes

[{quoted}](name=e46 Fanatic,realm=NA,application-id=3ErqAdtq,discussion-id=FHE4zYyo,comment-id=0001,timestamp=2018-07-06T01:10:14.087+0000)

maybe I'm completely wrong but it could have something to do with how strong his double strike passive is with ragebladeitem 3124 along with the attack speed? Also his W meditation damage reduction is strong

Master Yi needs a rework. Like Ryze, he's been a nightmare to balance since S2.

YumaS2Astral1 votes

{quoted}

Master Yi needs a rework. Like Ryze, he's been a nightmare to balance since S2.

I would say Master YI actually benefited more from a bunch of indirect changes

Lord Malpercio1 votes

[{quoted}](name=e46 Fanatic,realm=NA,application-id=3ErqAdtq,discussion-id=FHE4zYyo,comment-id=0001,timestamp=2018-07-06T01:10:14.087+0000)

maybe I'm completely wrong but it could have something to do with how strong his double strike passive is with ragebladeitem 3124 along with the attack speed? Also his W meditation damage reduction is strong

Okay, okay, to give you some math on why his double strike passive is actually bonkers...

item 1416 item 3153 item 3153

Pretty common Yi items to have together right? Well, when Yi's Double Strike hits with these it does the following:

2 Auto Attacks (Physical) 2 hits of Bloodrazor for 8% current HP (Physical) 2 hits of BorK for 16% current HP (Physical) 2 Hits of Guinsoo's Rageblade passive (Magical) 2 Hits of Wuju Style (True)

BUT WAIT THERE'S MORE

Guinsoo's Phantom Strike GUARANTEED kicks in for another

1 Hit of Bloodrazor 1 Hit of BorK 1 Hit of Rageblade 1 Hit of Wuju Style

In total your looking at 36% HP damage along with on-hit magic and true damage that actually is close to 200 each.

This isn't even including the Alpha Strike damage he just did to get to you, or the BorK active that hit you for another 10% HP.

Did I mention he has Conquerer to convert more of this to True Damage?

Resolution9 votes

Just need to nerf Assasins into the ground :) - would solve a lot of the games current problems.

SanKakU5 votes

Why don't they just convert all this true damage to magic damage? They changed Kalista's true damage to magic damage. They can do the same for Master Yi. People don't like to buy magic resist anyway so he'll still enjoy winning games, but players that want to tank against him can get stuff like Locket of the Iron Solari and feel a little bit impactful against him.

Illabethe4 votes

His ban rate has nothing to do with tunneling

It has to do with his insane agency with all the new items, combined with Season 8 BUFFS, and the fact now Bounties give all the gold to the killer.... of which even bad Yi's are never lacking due to their damage kit. He's the easiest champ in the game to get Quad/Pentas on and he gets them early game. And atm he's VERY hard to hit with any kind of CC, and even if you do hit him, he's usually out of it well within enough time to make up the distance/kill you.

He generally no longer has any solo 1v1 counterplay because of how Guinsoo's works. He only has "marginal" success of counterplay as a team.

They are rewarding killers way too much right now and secondary contributors too little.

(Keep i mind they've added 8% attack speed to his starting attack speed because he "no longer got attack speed from when they nerfed item 1041 - versus minions."

V8.11 NEW: Now has 8% bonus attack speed at level 1.

V8.3 - 8.11: Alpha strike Mana cost reduced from 70 / 80 / 90 / 100 / 110. to 50 / 55 / 60 / 65 / 70 (ie the largest mana cost reduction in the history of the game for ANY champ)

8.3: Wuju Style Wuju Style Bonus true damage increased to 18 / 26 / 34 / 42 / 50 from 14 / 23 / 32 / 41 / 50. Active bonus AD ratio increased to 35% bonus AD from 25%.

(A ~40% increase in additional AD, + 4 more damage at low levels)

And then there were the late Season 7 Changes which made his kit more troll:

V7.2 NEW EFFECT:** Channeling Meditate pauses the durations of Wuju Style Wuju Style and Highlander Highlander.** (He can literally pause his own ult) NEW EFFECT: Now grants Master Yi one stack of Double Strike Double Strike per second while channeling. (Gives him an EASY way to charge Guinsoo's)

Season 6 was also all buffs..... more heals on Meditate, more true damage, more Q damage..... but that's reaching too far back.

He literally is more toxic atm to play with than Yasuo...... because of how easy it is for him to reset Q. You have to ALWAYS be with a team, or ALWAYS land CC to remove him from the equation. Which..... you can't do. You have to lane. And if you're laning, Yi excels at diving you. Makes it easy for your opponent laner + Yi to own you and not die on turret dives.

He literally only dies if teams are lucky enough to hit him before Alpha strike hits and ccing him into his post Alpha to erase him.

RekSai CoffeeCo24 votes

{quoted}

His ban rate has nothing to do with tunneling

RekSai Tunnels and has low banrate but also a low playrate since 8.10.

Dubshoka1 votes

This is the quality content that I read the boards for. Another upvote for you!

PrinceOfStorms3 votes

Here's how you fix the gold funneling strat:

If you do not have a jungler item, you cannot gain gold or experience from jungle monsters. If you have a jungle item, you gain 75% less gold and experience from lane minions.

The Yetii Rider2 votes

Oh boy. Make it even harder for the junglers who forget Smite.

Also, what happened to mid laners taking birds? Isn't that supposed to be a normal thing they do?

And what about donating buffs? Are we just supposed to throw that XP out because the killer doesn't have Smite?

Mogarl9 votes

I think Junglers who forgot smite should never be a factor in balance, against a competent opponent it is most likely an auto loss anyways. Your second point is gold funneling even if it isn't as extreme.

I think the right way to go about it is to start off with two changes for pre 10~ minutes. Small camps on your home side giving less gold if you don't have the jungle item, and minions giving/sharing less xp to you if you have the jungle item.

PrinceOfStorms1 votes

Make it even harder for the junglers who forget Smite.

To be honest the game should just remake if no one has smite.

hhaavviikk1 votes

{quoted}

Here's how you fix the gold funneling strat:

If you do not have a jungler item, you cannot gain gold or experience from jungle monsters. If you have a jungle item, you gain 75% less gold and experience from lane minions.

I don't like the idea of making jungle monsters be completely worthless to anyone outside the jungler

HalcyonDweller2 votes

It's not even funneling that's a problem. Essence Reaver & Guinsoo's Rageblade & Conqueror turn Master Yi into the most bullshit piece of shit in the entire game.

limebuster1 votes

Apparently reaves mentioned that they’re nerfing conqueror but I doubt it will make him any less viable

HalcyonDweller1 votes

Who knows? We'll have to see how it all settles out. Guinsoo's and Essence Reaver are still hugely problematic on Yi.

Riot really needs to implement separate sections of the shop for separate classes. They can't keep letting outliers ruin items for entire classes.

Dope Solo2 votes

One button wondertrash. Been saying it since conquerer.

PokladnicaZla1 votes

Might also be that he can melt everything with high amounts of true damage? It's absurd

dogehkiin1 votes

Banrate just means that people don't want to play against that, it doesn't mean that it's broken, If you want to ask for nerfs use statistics that give evidence of Yi being OP. But I agree with the fact that Yi has to be looked at.

Paíntchip1 votes

Yeah, if I’m not first pick and not playing him, I ban him. Not sure, but I believe in my last 100 games or so, I banned Yi in all but maybe 4-5 matches where I topped (I hate laning against this OP champIllaoi).

I’ve destroyed Yi in jungle several times, like 4-7 kills putting him down to 0/7 and half my farm, cuz I clear his. Doesn’t matter, once he gets one or two items, he his unstoppable.

imprôvise1 votes

funneling was possible since season 1. Plus it's useless in solo que. But I agree with nerfing yi. He can still destroy other champs when he's behind.

PowerSlave9931 votes

Nope, Master yi is 100% Balanced!

HalcyonDweller1 votes

[sg-miss-fortune]

BrightWîngs1 votes

its not even funneling that camp is just too strong I remember when he needed to actually scale dude one shotting everyone at 2 items

DoktorKaiser1 votes

It's not even the funneling strat, he is just broken even when played the conventional way. If you manage to buy rageblade before your team feeds the enemies to the point of no return you are simply unstoppable, if you have an enchanter on your team then even a 100 Malzahars on the enemy team won't stop you. I mean I haven't played Yi since they removed his AP ratios , finally decided to give up on my "morals" and pick up the cancer myself few days ago. Its disgusting how strong he is early game, I 1v1ed a full hp Lee when I was at 70% hp at lvl 3, he didn't even missplay or anything. How retarded is that?

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