It'd be cool to have more abilities that get lower cooldown off something other than CDR

Visigoth··1 votes·269 views

Like kinda how Yasuo Q scales off attack speed. Imagine a tank, and they had something like Rammus or Malphite W that gave armor, and the more armor they build the lower the cooldown of that ability was. Or what if somebody had a dash that got lower cooldown based on move speed. I guess Kalista passive kind of does something like that with the dash based on AS. Not really too serious of a thread, but just imagine how op some things could be.

Like what if Braum's shield cooldown got half a second off for ever projectile it blocked.

3 Comments

The5lacker2 votes

"It would be great if Cooldown Reduction didn't reduce cooldowns."

You do realize that the only reason Yasuo's Q is reduced by AS as opposed to CDR is that it's basically supposed to be his autoattack, right? You know, so that increasing his ATTACK SPEED increases the SPEED AT WHICH HE USES HIS PRIMARY ATTACK? It's not just a completely arbitrary "Hey lets make this thing's cooldown reduced by something else entirely for shits and giggles!"

Visigoth1 votes

{quoted}

"It would be great if Cooldown Reduction didn't reduce cooldowns."

You do realize that the only reason Yasuo's Q is reduced by AS as opposed to CDR is that it's basically supposed to be his autoattack, right? You know, so that increasing his ATTACK SPEED increases the SPEED AT WHICH HE USES HIS PRIMARY ATTACK? It's not just a completely arbitrary "Hey lets make this thing's cooldown reduced by something else entirely for shits and giggles!"

you are aware that this is a joke right? I literally fucking said that. Do you seriously think I thought it was a good idea to have Braum shield go down in cooldown for blocking something? It would never be down.

The5lacker1 votes

Pretending to be a retard doesn't change whether you are one or not. In fact, it proves that you aren't pretending. Kind of a catch 22 sorta thing.

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