Was lethality really a good idea?

Doodlzzz··3 votes·2,113 views

With the new mechanic called lethality introduced in season 7, it's really interesting to see how it was going to work in game and what awesome new interactions it would bring to our favorite game. However, was the introduction of lethality really a good idea? I don't think so.

In case you don't know what lethality is, it's basically armour penetration that scales with level.

He's where the problems start; when lethality was first introduced, nobody really used it since it was only really effective until the late game and with league games having tendencies to being shorter, it just wasn't that good.

Of course, that is until lethality got a massive buff making the armour penetration much higher in earlier levels while still scaling very well into the late game. Right now, lethality is just kinda broken, to a point where it makes already viable and meta champions like Rengar and Kha'zix so much stronger.

With AD carries being so weak in season 7, and with a massive buff to AD bruisers/assasins I can guarentee you that life as an AD carry will only continue to suck even more while you get 1 shot by these new armour shredding monsters.

Personally, I think that the introduction of lethality was a mistake but if you think otherwise, say your thoughts in the comments below.

Thanks for reading my little rant and have a great day :3

11 Comments

Paroe2 votes

ADCs were never and since crit have never been weak. Its a fallacy the circle jerks are using to demand buffs and keep whats overpowered and broken as they are.

Lethality is also a stat that is good; it lets AD assassins have the same late-game carry status as their ADC counterparts and allow bruisers like renekton and warwick to perform well while still buying bruiser items.

Doodlzzz1 votes

ill keep that in mind :3 Adcs are kinda weak rn though, let's be real :\

Luner Hunter1 votes

they aren't weak, they were always meant to be a LATE GAME CARRY, where as the matches aren't long enough for that to happen as most matches end at ~20-25 mins and are "over" long before that. Just because games are too short for "super adc hypercarry" vayne to get stacked, doesn't mean vayne is bad. It's like saying veigar / nasus are in a bad spot cuz they dont get to farm for the first 20-30 mins of the game and so they need buffs....

The Lost Marbles2 votes

If they didn't introduce Lethality, we'd still have the old flat armor pen and these builds would be doing more damage before level 18.

Unless there's something I'm not understanding about it, Lethality itself is still just an outright nerfed version of flat armor pen.

If there's any problem with Lethality, it's how many things have it (and possibly Duskblade's passive), but not the stat itself.

LegendXronn1 votes

{quoted}

If they didn't introduce Lethality, we'd still have the old flat armor pen and these builds would be doing more damage before level 18.

Unless there's something I'm not understanding about it, Lethality itself is still just an outright nerfed version of flat armor pen.

If there's any problem with Lethality, it's how many things have it (and possibly Duskblade's passive), but not the stat itself.

You are indeed missing something. Lethality can be stacked. Hardcore stacked, for example u can have 33 lethality at level 1, and with the builds I'm abusing and everyone too, u can have 83 lethality with the 3 lethality items. As u start off with flat 60% and scales with level, soon lethality beats old arpen, as with old arpen, the maximum was only about 51-55 flat, now at level 18 u get a flat 83 arpen, and the items aren't that expensive like the dirk. Max is 93 lethality I think

The Lost Marbles1 votes

{quoted}

You are indeed missing something. Lethality can be stacked. Hardcore stacked, for example u can have 33 lethality at level 1, and with the builds I'm abusing and everyone too, u can have 83 lethality with the 3 lethality items. As u start off with flat 60% and scales with level, soon lethality beats old arpen, as with old arpen, the maximum was only about 51-55 flat, now at level 18 u get a flat 83 arpen, and the items aren't that expensive like the dirk. Max is 93 lethality I think

You could stack armor penetration too. Everything that currently gives Lethality used to give flat Armor Penetration, you know. (Look at Ghostblade as an example. It gives 20 Lethality now as opposed to 20 flat Armor Penetration, which is a straight-up nerf to its armor-penetrating ability.)

The only difference is Edge of Night now exists, and Duskblade gives 5 more Lethality than it had Armor Pen before its rework.

I just don't want people having the mistaken assumption that Lethality itself is a bad mechanic when by itself it's just a nerfed version of flat armor penetration.

If anything's broken about Lethality, it'd be that there's too much of it around.

LegendXronn1 votes

{quoted}

You could stack armor penetration too. Everything that currently gives Lethality used to give flat Armor Penetration, you know. (Look at Ghostblade as an example. It gives 20 Lethality now as opposed to 20 flat Armor Penetration, which is a straight-up nerf to its armor-penetrating ability.)

The only difference is Edge of Night now exists, and Duskblade gives 5 more Lethality than it had Armor Pen before its rework.

I just don't want people having the mistaken assumption that Lethality itself is a bad mechanic when by itself it's just a nerfed version of flat armor penetration.

If anything's broken about Lethality, it'd be that there's too much of it around.

no its not a nerf when u can have even more armor penetration than old armor penetration. its op because there is simply too much of it. As full arpen talon with old arpen runes, I would max out at 50-60 FLAT arpen mid game. with lethality, u can easily stack it higher than that and because it scales u get more and more of that big value if u know what I mean. so full OLD arpen stack = max 60 I think. NEW lethality = 93. at around level 12/13 mid game with 78 lethality it probably outscales ur old arpen. that's with like 2 lethality items alone. so if u get ahead of enemies u will end up doing true dmg

Big Lincoln1 votes

lethality makes Garen a good champion

also it completely changes the way you play a handful of champions and I really like that

Doodlzzz2 votes

Lol yea lethality wukong is also super strong

Mizuki Zahra1 votes

I havnt even thought about lethality wu now I know what I must do lol

LeAzir1 votes

Lethality is fun but I wish it shredded armour and Mr so that camps like nidd and eve waifu dealt more dmg

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