@Riot: Warwick General Discussion

AHarmlessTaco··3 votes·659 views

I did a little bit of looking around (not a ton) and I haven't seen a whole lot on Warwick aside from http://na.leagueoflegends.com/en/news/champions-skins/champion-update/state-champion-update. Just a few questions:

How is that coming along? Anything cool you guys would like to share? Is there any kind of directional feedback you'd like from the community? Can we expect any substantial changes to the on-hit system now that Kog'Maw has been reverted and Warwick is upcoming? Are there any interesting threads that have already been posted that I may have missed?

While here though, I guess I might as well ask the community if there is anything in particular they would like to see with this upcoming rework. If you guys have anything to share feel free, and if there are already posts about this please just shoot me a link.

Thanks

14 Comments

Ralanr1 votes

I believe it's supposed to come after the assassins are released live, so they won't talk about it until then.

AHarmlessTaco1 votes

Yeah, you're probably right. Never hurts to ask though. Just got me curious because I'm not really seeing ANYONE talk about him on the boards.

Ralanr1 votes

Well one thing I think would be cool is some sort of tracking mechanic.

I noticed with Kled that Skaarl leaves footprints behind after a certain distance. So maybe they can do something like that for when Warwick tracks enemies.

AHarmlessTaco1 votes

If not Warwick then Teemo someday. One of the two should have some kind of mechanic like that IMO. Would be a lot of clutter though if their whole team was below the threshold.... XD

ModWulf Helhammer1 votes

I'd really like to see something like Serquet's (think that's spelled right) dash from smite. She dashes forward in a "Z" shape, and I believe stopping if she hits an enemy god

AHarmlessTaco1 votes

So a Zig-Zag dash? I could see it happening.

Ralanr1 votes

Interesting.

AHarmlessTaco1 votes

My only concern would be making it reliable to Warwick (so that he doesn't accidentally run into a tank) but making it unreliable to the enemy team. Otherwise this would have to be something like "you have 10 seconds to dash 3 times, you stop at the first champion you run into" type thing. Could be interesting though.

Weathered1 votes

I'm excited to see what they'll do with the blood scent. Maybe a speed boost where he runs on all fours.

AHarmlessTaco1 votes

You mean something where he actually looks savage and does wolf-like things? lolol Yeah man, I feel you. I am certain they're going to make him a lot more feral when he comes out.

Weathered1 votes

He looks so goddam derpy the way he runs around on two legs and flails his noodle arms at you xD

Anonagon1 votes

I would hope that post-rework Warwick isn't dependant on on-hits. Every champion that depends on on-hits ends up degenerate.

AHarmlessTaco1 votes

Yeah, that's part of why I asked about the on-hit system above. I mean, on-hit interactions are pretty core to Warwick IMO, but whether that will stay or not is pretty up in the air to me. I think if they kept anything, it would probably be some kind of AS steroid and perhaps a 3 on-hit proc on his ult. On-hit items have always been pretty centered around him though so I imagine they will see some work post-rework.

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