Growing List of Problems Riot Will Not Address Until 4 Months
- Damage is too high.
- Damage creep is too high.
- Mobility creep is annoying.
- Healing is too strong.
- Tanking is too weak.
- Assassins are way too strong for the survivability they have.
- Way too many champions in the game with similar gameplay identities, annoying mechanics in their kits, and remain overpowered. Stop with new champions and modernize the art of existing ones and do MINOR work on existing champions. Stop creating annoying champions that are clearly taking time away from other ones.
- The jungle needs work.
- Mages have very limited and bland runes.
- Mages have very limited itemization and defensive itemization.
- Tanks are made to be damage dealers more than their intended roles.
- Specific champions are getting more than 2 to 3 reworks in one year; we are looking at you Akali, Aatrox, Irelia, Ryze and more.
- Supports have yet to get their "rework".
- Wukong has yet to get his "rework".
- Udry has yet to get his "rework"
- Karma has yet to get her "gameplay update" that was cancelled and any other work other than a back and fourth numbers buff.
- Separate LCS buffs/nerfs from casual play. It's time to do it or step up and do the jobs you are hired to do. Just because it's flashy in the LCS and having higher damage in game is better for competitive play, doesn't mean the casual players like it. Fix it. Do your jobs.
A lot of these things were promised last year and have yet to actually be done. A lot of these things are MAJOR problems and a MAJOR contribution to why no one likes this game anymore. Guess what!? 4 more months and only 2 of the things on the list will be addressed. Meanwhile, we have a Development team finding more and more ways to take money from their playerbase in the form of a horrible achievement system and a gamemode they took half of their staff from Summoners Rift from. Congrats, your data shows you are a bunch of money hungry Developers that don't care about the game that players literally put you on the map for. Horrible Development team.
without sacrificing much.
