Creep Blocking/Hyper Mobility Champions are Horrible an Ruining the Game
We have champions who can jump over walls, teleport, fade through walls, get out of damage and so much more. There are some really overloaded kits and champion concepts that completely outclass these champions that cannot do anything. When you have a cluster f**k of minions piled up on you cannot get away, but that champion who can use their abilities to teleport or get out of damage, it's really fair. When you have champions that have something in their kit to help them get out of a sticky situation, but you give every other new champion and reworked champions one. . . . what is the point in playing this game? I'll just be minion blocked by any attempt to make a play.
Creep/minion block is something that has yet to be addressed. The community is constantly giving feedback about it but Riot games thinks it is perfectly fine. If you are going to change the health of minions and the way minions interact against their enemies when abilities are used, fix f**king creep/minion block. I shouldn't be pinned into a wall of minions when I am attempting to make a play . . . and die for it. I was just in a situation where I was trying to help my team successfully kill people and get away . . . and we did . . . . to die to enemies because I was pinned against a damn wall because of minions.
FIX THE CREEP/MINION BLOCKING IF YOU ARE NOT GOING TO REWORK EVERY CHAMPION IN THE GAME TO HAVE A HYPERMOBILITY KIT. Seriously. Older champions and champions with generic kits can do nothing against these ones that have overloaded kits and creep block on their side. I am so sick and tired of these design philosophies that Riot Games practices. It's getting to the point that it is not about skill but about who is broken right now with the most overloaded kit.
cause i got stuck into a damn caster and 3 front minions
