Creep Blocking/Hyper Mobility Champions are Horrible an Ruining the Game

Deathfall··35 votes·10,206 views

We have champions who can jump over walls, teleport, fade through walls, get out of damage and so much more. There are some really overloaded kits and champion concepts that completely outclass these champions that cannot do anything. When you have a cluster f**k of minions piled up on you cannot get away, but that champion who can use their abilities to teleport or get out of damage, it's really fair. When you have champions that have something in their kit to help them get out of a sticky situation, but you give every other new champion and reworked champions one. . . . what is the point in playing this game? I'll just be minion blocked by any attempt to make a play.

Creep/minion block is something that has yet to be addressed. The community is constantly giving feedback about it but Riot games thinks it is perfectly fine. If you are going to change the health of minions and the way minions interact against their enemies when abilities are used, fix f**king creep/minion block. I shouldn't be pinned into a wall of minions when I am attempting to make a play . . . and die for it. I was just in a situation where I was trying to help my team successfully kill people and get away . . . and we did . . . . to die to enemies because I was pinned against a damn wall because of minions.

FIX THE CREEP/MINION BLOCKING IF YOU ARE NOT GOING TO REWORK EVERY CHAMPION IN THE GAME TO HAVE A HYPERMOBILITY KIT. Seriously. Older champions and champions with generic kits can do nothing against these ones that have overloaded kits and creep block on their side. I am so sick and tired of these design philosophies that Riot Games practices. It's getting to the point that it is not about skill but about who is broken right now with the most overloaded kit.

14 Comments

Teridax688 votes

I agree, and it's frustrating to see how deep the differences are. On one hand, immobile champions get screwed really hard by a buggy pathing/collision system that can have an unpredictable, yet seriously detrimental impact on their movement, especially in lane, and on the other, we have so many champions in the game who get to basically pretend like terrain doesn't exist. In most other games, free-targeted mobility that can cross over terrain is generally balanced super harshly, usually by preventing characters who have it from being good at engaging right from the start, but League doesn't do this, and instead makes many of these champions the best duelists in the game to boot. The net result is that immobile champions tend to have too little agency at any given time, whereas hypermobile champions have far too much of it. Moreover, because these hypermobile champions end up being able to engage at will, from wherever, matches end up becoming all the more one-sided, since when these champions get a lead, they end up being able to rack up solo kills on demand as well. We need to do a pass on mobility so that champions with it either cannot ignore terrain, or cannot engage whenever they feel like it, though at this point there are so many champions who'd need to change that it may well warrant a Preseason-level update on its own.

Snowdrift6 votes

God the amount of times I’ve watched people get away with 10hp because I’m stuck in my minion wave just out of range.... zzzzzz

ValiantKiller3 votes

How many times i did die on Urgot cause i got stuck into a damn caster and 3 front minions

aaaustindestroy12 votes

Honestly I think enemy minion block is fine, but not ally minion block. My minions shouldn't be actively working to throw me back into the enemy tower.

Arcane Blue Boi2 votes

Thats why i played adc, panthom dancer allowed you to go through minions.

THEN THEY DECIDED MOVING THROUGH MINIONS WAS TOO BROKEN AND SO THAT WAS REMOVED. PASSING THROUGH ALL WALLS UNTIL MID MAP IS FINE THO

IceAYon1 votes

fade into walls?

FurriesAreHot4 votes

Kayn

IceAYon1 votes

I would say he go through walls.

Deathfall1 votes

Yeah you are right. Wrong word usage.

CaptainAntiHeroz1 votes

THE MINIONS WERE SUPPOSED TO BE ON OUR SIDE RIOT! NOT TRYING TO KILL US!

saltran1 votes

I main MF and I don't cry about mobile champs, am I doing something wrong?

Arcane Blue Boi1 votes

no, mf is fine. Turns out both mobile champions AND assassin build pathing are the things that are better atm. Mf has one of them on her favour. She is fine. item 3147 item 3095

5050BS1 votes

I really dont know why they changed how minions were in the first place. They did it quietly and it took those of us on the PBE a bit of time to figure out what was wrong. You can go watch YouTubers from the PBE going "WTF is going on!" Then Riot said nothing was happening. Then they said oh well we recoded minion movements to better the game. Then they said they liked the it turned out and everything was fine. All the while People the the PBE where screaming how bad it was.

HungryAngry2SPP1 votes

Stop crying, minion collision/creep block is fine

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