Can we finally fix hitboxes, please?
Like, all of them? Every single skillshot in League looks smaller than it actually is. I know why, though; it's because riot programmed them to be more generous, so that if the very, very outer edge of the skillshot gently nuzzles against the very, very outer edge of a unit, it'll count as a collision. Well, #PLEASE KINDLY STOP THAT.
I don't know how many times I walk out of a skillshot only for it to hit me. Galio's Ultimate and Taunt can hit you, even when you stand outside of it. Swain's disgusting Claw thing is nearly undodgeable in the early game, before people buy 6 boots just to be fast enough to not be near its massive hitbox. Laning against Illaoi is a pain in the ass, because not even dashing away will keep her Q's from hitting you half the time. And you wouldn't even BELIEVE how many people complain about Lux's, Blitz's and Morgana's Q.
Just look at this. I'm doing everything right, and at the end, all I'm thinking is, "Okay, Swain put down another circle thing. I'll just move upwards a little bit so I can dodge it without m- OH ARE YOU KIDDING ME??" just because a spec of dust that came off of his circle thing gently brushed against my wing.
Because that's all I ask when something like this goes unchecked. Are you kidding me? Either make the skillshots bigger, or make the hitboxes smaller. Keeping them disproportionate is just wrong.