Noone is talking about how broken Evelynn is
She doesnt even have to hit her Charm, she just one shots u. Above Gold she is perma Banned
She doesnt even have to hit her Charm, she just one shots u. Above Gold she is perma Banned
i did make a post about this a couple of months ago but i was told no shes fine
I still honestly believe she isnt ... the damage is slightly high but my main concern is that when she charms you.. youdont know which direction to run ... you cant build vs her due to charm acting like a void staff and her E applying on hits with % damage and lich bane
However my main problem isnt the damage its counterplay... riot have nerfed vision which people have forgot about and what annoys me even more the the Q proccing charm.. even if you dodge the Q the auto targetting Qs still proc charm which i dont believe they should ...
when the heart meter for her charm completely fills up, there's a little arrow underneath it that shows what direction she's in
hope that helps
Right, like thats gonna save someone from you flashing in and hitting E, procing the charm from stealth. A smart eve waits in stealth for the enemy to walk up, so then by the time the charm arms, the person is right next to them for a easy 1-2. Only so much that indicator provides for, "counterplay".
yeah, pretty much. get rekt
Or you know..... the charm target uses ward/minion coverage.
Heres the thing about the minion coverage: If she uses Q or any spell on a wave with Echoes stacked (it will be stacked 9 times out of 10), the echoes proc can actually trigger the charm. I've seen it happen plenty of times. So a wave really wont save you once she has echoes, before it, maybe.
And if the minions are the first hit by Q, the Echoes do half damage to the champion who gets charmed. The fact you have to proc with the echos also at least buys the target 1-2 seconds more to react to the charm (Flash/Dash etc) if it's really a threat.
Also, once a really good player learns how Eve's Q interacts and targets minions, it's really easy to dodge the echos. The echos will always track and target the minion the Q first hit, so you change your angle in the minion wave from one in which Eve will hit you with an echo.
I've seen people die in minion waves too. Bad players or really tilted players.
I guess I'll be a bit nicer about it since you downvoted me :/
Every champion in the game can secure kills with flash. Not sure what exactly makes Evelynn any different
If you dont know what makes her different, then idk what else to tell you. Like the answer to that is so obvious a bronze could probably answer it.
but it wasn't a question
actually none of what you just said made any sense. I think I'm done talking to you
Same, cuz it seems like you're very biased towards protecting your champ despite knowing shes overtuned. So this discussion is over.
I haven't defended her once
in fact, I know her ultimate is ridiculous right now. have a good one
[{quoted}](name=l MrD l,realm=NA,application-id=3ErqAdtq,discussion-id=EvmLF8TA,comment-id=0001,timestamp=2019-09-24T10:38:34.422+0000)
i did make a post about this a couple of months ago but i was told no shes fine
I still honestly believe she isnt ... the damage is slightly high but my main concern is that when she charms you.. youdont know which direction to run ... you cant build vs her due to charm acting like a void staff and her E applying on hits with % damage and lich bane
However my main problem isnt the damage its counterplay... riot have nerfed vision which people have forgot about and what annoys me even more the the Q proccing charm.. even if you dodge the Q the auto targetting Qs still proc charm which i dont believe they should ...
I completely agree. You summed it up perfectly.
Theres also the fact most Eves will just rush DC and void after runic since their damage is already enough with echoes.
Because there are other junglers which are plently more broken:

[{quoted}](name=Hot LeBlanc Yuri,realm=EUW,application-id=3ErqAdtq,discussion-id=EvmLF8TA,comment-id=0003,timestamp=2019-09-24T11:47:20.376+0000)
Because there are other junglers which are plently more broken:
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No one know how to play Lee Sin below Platinum, so I have no idea how its broken.
If player playing high skill cap champ doesn't mean it's broken.
No one know how to play Lee Sin below Platinum, so I have no idea how its broken.
If player playing high skill cap champ doesn't mean it's broken.
Thats literally the core issue with lee sin. This champ is so overbuffed with his numbers that he's not high skill cap anymore and anyone can play him. Literally all you need to do is hit one q, and sice the cd is so low now thats not hard at all. A champ with the perfect kit for chasing people down doesnt need to do that anymore because he can 1 shot with a single Q Q E combo.
[{quoted}](name=Hot LeBlanc Yuri,realm=EUW,application-id=3ErqAdtq,discussion-id=EvmLF8TA,comment-id=000300000000,timestamp=2019-09-24T12:28:36.875+0000)
Thats literally the core issue with lee sin. This champ is so overbuffed with his numbers that he's not high skill cap anymore and anyone can play him. Literally all you need to do is hit one q, and sice the cd is so low now thats not hard at all. A champ with the perfect kit for chasing people down doesnt need to do that anymore because he can 1 shot with a single Q Q E combo.
Overbuffed?
What??...
Yes I agree he didn't need a buff, but 5 HP increase and 0.8 base AD increase from 69.2 to 70 is a joke, well 25 DMG to ult on all ranks is strong to make him early more powerful.
But overbuffed? LOL no.
Lee Sin is insanely high risk in team fights, one mistake and its over for you.
Overbuffed?
What??...
Yes I agree he didn't need a buff, but 5 HP increase and 0.8 base AD increase from 69.2 to 70 is a joke, well 25 DMG to ult on all ranks is strong to make him early more powerful.
But overbuffed? LOL no.
Lee Sin is insanely high risk in team fights, one mistake and its over for you.
A buff is still a buff. 25 damage is still more fucking damage. Imagine if 2 months ago riven got this kind of buff, or release akali/irelia. They buffed him when he badly needed nerfs. And he's not exactly "insanely high risk in teamfights" due to how mobile he is, definitely less risky than other champs who have a similar job in a teamfight.
You're leaving out the rework to his entire Q mechanic which turned it into basically Nidalee's entire kit rolled into one ability.
100% Scaling AD on first hit, second hit doing missing HP damage. With Electrocute he literally 1 shots people both early and late game on almost any build. He can even 1 shot Udyr, whose supposed to be a natural counter.
Old Q didn't have Missing HP damage.
Sonic Wave
Base damage reduced to 50 / 75 / 100 / 125 / 150 from 55 / 85 / 115 / 145 / 175. Bonus AD ratio increased to 100% bonus AD from 90%. (Nulls the nerf to the base)
Resonating Strike Resonating Strike Base damage reduced to 50 / 75 / 100 / 125 / 150 from 55 / 85 / 115 / 145 / 175. Bonus AD ratio increased to 100% bonus AD from 90%. (Nulls the nerf to the base) REMOVED: Damage no longer scales with 8% of target's missing health. (Is NOT equivalent to the following buff:)
#NEW EFFECT: Damage is now increased by 0% − 100% (based on target's missing health), up to a maximum of 100 / 150 / 200 / 250 / 300 (+ 200% bonus AD).
That's why.
Not any small stat adjustments.
You're leaving out the rework to his entire Q mechanic which turned it into basically Nidalee's entire kit rolled into one ability.
100% Scaling AD on first hit, second hit doing missing HP damage. With Electrocute he literally 1 shots people both early and late game on almost any build. He can even 1 shot Udyr, whose supposed to be a natural counter.
Old Q didn't have Missing HP damage.
Sonic Wave
Base damage reduced to 50 / 75 / 100 / 125 / 150 from 55 / 85 / 115 / 145 / 175. Bonus AD ratio increased to 100% bonus AD from 90%. (Nulls the nerf to the base)
Resonating Strike Resonating Strike Base damage reduced to 50 / 75 / 100 / 125 / 150 from 55 / 85 / 115 / 145 / 175. Bonus AD ratio increased to 100% bonus AD from 90%. (Nulls the nerf to the base) REMOVED: Damage no longer scales with 8% of target's missing health. (Is NOT equivalent to the following buff:)
#NEW EFFECT: Damage is now increased by 0% − 100% (based on target's missing health), up to a maximum of 100 / 150 / 200 / 250 / 300 (+ 200% bonus AD).
That's why.
Not any small stat adjustments.
You're comparing Nidalee with Lee Sin, how that works? Because simply it's not that how it works.
Lee Sin can't one shot anything like you're saying, and Q doesn't do that much damage on full hp targets, if you think Lee Sin is so strong, go spam Lee Sin and then post screen shots of your Lee Sin games as a result. Nidalee's Q was flat damage, and didn't required to dash in to keep the poke, Lee Sin requires to dash into targets. LOL whole your comparison makes no sense at all.
His Q is basically her Javelin in the first hit, her W in the dash, and her Q Execute in the second part's damage.
And yeah. do the math. The first portion Q's damage counts towards the missing HP damage. With 100 AD, the first hit does 80 + 30 = 110 damage at level 3. If the target has 560 max HP, that's going to do 140% of 80, or another 120 damage, resulting in a single skill doing an instant 230 damage to 560. That's EARLY game before AD. This isn't including Electrocute, or any base AD he has in runes, which puts the damage near 80% HP from a single skill.
Once he has AD, the first hit amplifies greatly.
Finished jungle item by itself:
(Level 3-4Q)
130 +60 = 190 first hit
If the target has 800-900 HP, the second hit becomes
190* 1.4 = 266 damage
or 456 damage on first skill + 91.35 + 27 from Electrcute (574 damage)
That's just with Jungle item.
Once he has
, the damage is high enough to literally 1 shot without even using the rest of his kit. In 2 items.
And then he builds full AD, gets 400-500 AD, and has Lethality, and there is no counter except killing him after he's killed someone.
His Q is basically her Javelin in the first hit, her W in the dash, and her Q Execute in the second part's damage.
And yeah. do the math. The first portion Q's damage counts towards the missing HP damage. With 100 AD, the first hit does 80 + 30 = 110 damage at level 3. If the target has 560 max HP, that's going to do 140% of 80, or another 120 damage, resulting in a single skill doing an instant 230 damage to 560. That's EARLY game before AD. This isn't including Electrocute, or any base AD he has in runes, which puts the damage near 80% HP from a single skill.
Once he has AD, the first hit amplifies greatly.
Finished jungle item by itself:
(Level 3-4Q)
130 +60 = 190 first hit
If the target has 800-900 HP, the second hit becomes
190* 1.4 = 266 damage
or 456 damage on first skill + 91.35 + 27 from Electrcute (574 damage)
That's just with Jungle item.
Once he has
, the damage is high enough to literally 1 shot without even using the rest of his kit. In 2 items.
And then he builds full AD, gets 400-500 AD, and has Lethality, and there is no counter except killing him after he's killed someone.
There is no point to argue, you don't know what are you talking about.
Math vs an obfuscating wall. I love it.
You forgot the 2 of the most broken.

And elise is more of a pro problem, not soloq.
yeah, they buffed her again p o g g e r s
She's been banned in my past 10+ games lol
[{quoted}](name=DEMACIAA BABY,realm=EUW,application-id=3ErqAdtq,discussion-id=EvmLF8TA,comment-id=,timestamp=2019-09-24T08:21:27.517+0000)
She doesnt even have to hit her Charm, she just one shots u. Above Gold she is perma Banned
Everyone is talking about her the recent buffs made Evelynn mains pisst cause it just made her a permanent ban champion.
What?
Remember why Riot buffed her
Because she was not weak but they felt like buffing her LOL
Balance
[slayer-pantheon-thumbs]
Yeah no Eve is CRAZY rn
The only reason she isn't talked about a lot is because Pyke is worse. But I think that no one (expect her mains of course) doubts that she is broken as fuck.
32% is hardly permaban. She can be used good, but i rarely see that. Also her charm shows the direction she comes from. I don't think, that she is worse, than a good Twitch, Zed, or Kha'Zix.
ok
She's really not, and she's really not.
https://u.gg/lol/champions/evelynn/build
That almighty 49% Win rate.
I wonder why.
Couldn't have anything to do with the fact that above Gold, Evelynn is triple invaded every game so she never gets a good income, gold, and dies 3-5 times before even hitting 6.
She can't 1 shot early game. She doesn't get the OPPORTUNITIES to 1 shot late game.
(I'm not saying she's weak in duels. I'm saying that late game, duels do not happen, she has a weak lane pressure, and generally doesn't affect wins, even if she's 20/0)
She's both overpowered and aids to play against. But she isn't in pro play so good luck getting her nerfedm
Counter jg her pre 6 and ull see why she is fine.