So Meddler said they want to change Illaoi E a little and nerf her early but buff her late

Pyrithegethon··3 votes·1,162 views

He mentioned how she is basically old Darius at this point in crushing lane and falling off hard late.

Or she loses lane and loses everything else.

Is there a visible ETA on when this work will be done?

1 or 2 years maybe?

11 Comments

DropFill2 votes

Also, she actually only has a chance of winning lane if :

  1. You are not ranged
  2. You stay close to her after she ults.

Her Tentacle atk is so fucking slow that anyone can dodge that. Her W damage is pathetic, only there to active her also slow passive attack. Her E is a slow projectile short range with PLENTY of counterplay. Old darius had a better laning phase than illaoi by far

Vesarixx2 votes

I thought Illaoi already had a pretty weak lane, seems odd to nerf it

charcharmunro2 votes

She's... Technically stronger in lane than out of it. But she's just generally weak all around.

Vesarixx1 votes

It's kind of funny how much people complained about her being OP when she first came out and now that everyone is used to her the general idea is that shes weak

charcharmunro1 votes

Well, she's a pubstomper, at best. But, yeah she brings almost nothing to a team except more damage to a wombo. Most toplaners can take her, either by just poking her down or simply dodging around her in melee range because she's telegraphed as shit. I wonder how she does as a jungler lately. There were attempts for that on the PBE... Maybe make her tentacles heal her off of jungle monsters, too? To a lesser degree, maybe make it a small flat amount. She'd be... A great counter-counterjungler.

CaptnJakSparrow1 votes

that's funny ssince Illaoi is only strong late game as is lol.

Champion Skin1 votes

Late game in teamfights Illaoi has no way of setting up tentacles or force the fight to happen where her tentacles are (when in lane the opponent is forced to stay in lane and deal with her tentacles or lose a lot of gold/exp) This forces Illaoi to rely on her ult (as the tentacles are the majority of her damage and healing)... and if the enemy should disengage after Illaoi uses her ult (and Illaoi has no good tools for sticking to targets).. and fight when Illaoi has it on cooldown there really isn't that much Illaoi can do

CaptnJakSparrow1 votes

[{quoted}](name=Champion Skin,realm=EUW,application-id=3ErqAdtq,discussion-id=EvFeYTZ6,comment-id=00020000,timestamp=2016-03-03T04:11:01.489+0000)

Late game in teamfights Illaoi has no way of setting up tentacles or force the fight to happen where her tentacles are (when in lane the opponent is forced to stay in lane and deal with her tentacles or lose a lot of gold/exp) This forces Illaoi to rely on her ult (as the tentacles are the majority of her damage and healing)... and if the enemy should disengage after Illaoi uses her ult (and Illaoi has no good tools for sticking to targets).. and fight when Illaoi has it on cooldown there really isn't that much Illaoi can do

Late game in teamfights Illaoi has no way of setting up tentacles or force the fight to happen where her tentacles <-- Press E. It's not hard.

Late game Illaoi: 1 E on carry = dead. Anyone else just sets up tentacles + instant half to 3/4ths their life.

You don't really . . . disengage a late game Illaoi lol. Late game she can flash R + triple turret dive and still tank all the damage.

Her actual struggle is in early game because she's gank bait like Yasuo.

Champion Skin1 votes

Illaoi can flash on to the enemy yes... but the enemy can also just flash/dash away leaving Illaoi with no way to get on top of them other then walking after them and trying to eventually slow them (when they leave range) with E if she is able to hit it

Dominick Destine1 votes

Good.

Illaoi is a boring character with way too high numbers. Zero interesting play, just hyper stacked numbers.

Hayaishi21 votes

Literally the moment Illaoi ults teams disengage and she loses all her power to contribute to a fight.

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