Should Muramana be reworked into the opposite of the new Spear of Shojin?
Allowing muramana to do 30% of its onhit damage per tick for AOE and damage over time spells would make the item much more appealing to a lot of champs. AD casters especially since a lot of single target spells have been removed from the game with each rework. Single target spells have become outdated in terms of muramana.
+25 attack damage
+1650 mana
Passive
UNIQUE – AWE: Grants bonus attack damage equal to 3% maximum mana. Refunds 15% of mana spent.
UNIQUE – SHOCK: Basic attacks and single targeted abilities against champions (on-hit) consume 3% current mana to deal 6% current mana bonus physical damage.
Additionally, AOE and damage over time spells do 30% of shock damage per tick.
This effect only activates while you have greater than 20% maximum mana.
Also increase the cost of
to 3200 and have it stack 8 mana per spell just like
so I don't have to wait 12-24 minutes to stack it.
This way, not just
will build it.
What do you guys think?
.