Talon Rework Suggestion
Since Zed's release he has always been a better version of Talon. He practically does Talon's job way better, but between Zed and Talon there is only one noticeable difference in playstyle. Talon wants to get close and personal to kill you while Zed wants to strike from the shadows before jumping in to deliver the final blow. I thought it'd be best to double down on Talon's "in your face" assasination style incoporating some pseudo-tankiness to allow him to do so rather than invulerability; and making his mobility more versatile (now has a potential escape) but giving a fair window opportunity for enemies to thwart that mobility.
(Passive) Contract Killer: Killing a target grants Talon invisibility lasting 3.5 seconds if a visible enemy champion is in range. (If no enemy is in sight Talon will remain invisible indefinately until an enemy champ is in visible range) Range: 2000 units.
(Alt Passive) Panic!: Dealing damage with an ability marks a target with Panic the mark lasts 2.75 seconds and has it's own hp bar of 45 - 300 +13% of the target's max health. If Talon is able to deplete the marks hp within time. It will burst dealing 45/60/75% of the marks hp as physical damage and fear the target for 0.75 seconds.
Q: Talon jabs in a line dealing moderate damage and applying Crimson's Touch to every champion hit.
Crimson's Touch: Targets bleed for 4/7/10/13/16 +15% Total AD (+4% missing hp) physical damage at 0.5 second intervals for 2.5 secs and lasts an extra 2 seconds if they are knocked below 33% hp. Bleeding targets deal 12% reduced damage.
Crimson Touch's damage is increased by 50% against targets marked with Panic! All healing abilities including
will remove the bleed.
W: Talon sends blades out then they retract after a 0.375 sec delay dealing damage evertime they pass through a target. Recasting W before the blades retract, breaks them off the retracting wire. Extending them an extra 325 units.
E: After a 0.75 second delay, Talon blinks to a target location dealing minor damage. He spins on arrival with great force slashing enemies with the blades on his cape and knocking targets back, away from Talon's epi-center. Target's struck have thier armor reduced by 15%.
R: Talon sends out blades around him as usual gaining Contract Killer's effect. These blades deal damage every time they pass through an enemy and apply Crimson Touch to champions.