What Ekko is...

Curling Veigar··43 votes·3,251 views

So one day Zilean and Fizz had a baby, and injected Veigar's genes into it w/ a needle.

It makes sense. Zilean because he's a time guy with slows, Fizz because he's a untargatability guy with dashes, and Veigar's burst.

So they get.... Ekko! Who's also black like Veigar (I think? dont know how yordles work)

Slows + speed boosts +dashing + untargatability + insta HP regen + 2.25 S stun + Veigar's burst in one champion's kit.. and then some.

Just let that sink in

43 Comments

Zeurth23 votes

I get what you're saying but this isn't related to gameplay and balance since you never actually mention anything about...well, balancing him. This is just another QQ post.

Curling Veigar9 votes

[{quoted}](name=In bed by 6,realm=NA,application-id=3ErqAdtq,discussion-id=Em6yb2Ps,comment-id=0001,timestamp=2015-06-02T14:33:37.095+0000)

I get what you're saying but this isn't related to gameplay and balance since you never actually mention anything about...well, balancing him. This is just another QQ post.

Gameplay and balance. I mention a lot of gameplay elements, since this is ekko's kit which is apart of his gameplay.

Father Cthulhu6 votes

Still missing the balance. Still just a QQ post.

Xeynid8 votes

Ekko's Kit is actually really good. The way it's designed, most of his damage comes from his ult, and he has to build a ton of AP for his ult to be good, so the rest of his kit is designed to help him survive long enough that he can stand in the middle of the enemy team, wait 4 seconds, and then blow shit up.

Now, currently, he doesn't have to rely on "I have damage but it's only there to make me not useless while I try to position my ult and stun" because his numbers are, in the opinions of many people, too high.

He might need massive number nerfs, but his core design is, in its own way, fine.

Terchio2 votes

Actually, his kit is designed so that his Q can strike and slow an enemy, he fires his W in a direction he prays the enemy approaches (but it doesn't matter so much, no damage anyway), and then he lands on top of the enemy with E and surpasses them so that the Q recoil hits with a second, stronger burst, all while proccing a damage passive, should it all go right. That other part you speak of would make Ekko actually a "mage", not an "assassin", albeit one that's hard to control. Right now he can do both, and quite easily.

And I bet a number of Ekko players just went "... ohhh...", because he doesn't even need this combo to be successful.

Van Grants8 votes

Don't forget his shield and % health damage.

Curling Veigar9 votes

[{quoted}](name=Van Grants,realm=NA,application-id=3ErqAdtq,discussion-id=Em6yb2Ps,comment-id=0000,timestamp=2015-06-02T13:53:42.989+0000)

Don't forget his shield and % health damage.

perfect example of "and then some"

he probably has more too lol

Crownsy2 votes

Which he has to walk into a designated place to receive, at a predictable time. Hint: if you have ranged skill shots, toss them at the bubble right as it explodes. he'll catch them in the face, then he'll get the shield.

Listen his ratios need to be tuned (particularly his passive early game, trades to easy) but his drawbacks actually make him ok with me.

thomasb12157 votes

Did you guys know Mundo is really OP too?

Mundo: Massive slows with percent HP damage and really long speed boost and infinitely long CC reduction and the largest AD steroid in the game and insane sustain, healing and tankiness wtf such overloaded kit so op

OyddAWqJ5r1 votes

you forgot to highlight them

Anotherherolost1 votes

{quoted}

Did you guys know Mundo is really OP too?

Mundo: Massive slows with percent HP damage and really long speed boost and infinitely long CC reduction and the largest AD steroid in the game and insane sustain, healing and tankiness wtf such overloaded kit so op

Congratulations! You're the 10,598th person on the boards to leave this same comment! You are the envy of all your friends and your originality shines true! You'd never just type the same thing you've seen a million times before on QQ threads and call it your own! Your much better than that and if I may say, damn handsome to boot! Let me take a moment to show you how easy this should have been and how badly you fucked up something as simple as copying someone else's idea!

Mundo's OP too!

A slow that deals percent health damage on a low CD, CC reduction tied in with DPS toggle, a huge AD steroid, large sustained heal ult and long lasting speed boost + passive health regen.

Now here's the other reason you're dumb.

Mundo 1 Slow 2 Percent health damage 3 CC reduction 4 DPS toggle 5 Movement speed 6 Heal 7 AD Steroid 8 Health regen

Ekko 1 Passive slow 2 Q Slow 3 Passive MS 4 Shield 5 AOE stun 6 Percent health damage 7 Blink with E 8 Blink with ult 9 Heal 10 Nuke 11 Bonus magic damage 12 Dash

9 or more points in a kit = overloaded. Have an original thought, there great.

Curling Veigar5 votes

No. I'm scared, hold me :(

He has Veigar's kit with MORE stuff. This makes me sad and scared...

Fisk5 votes

When you only list a champions strengths they sound a lot stronger... Nasus: Infinite scaling, aoe, armor shredding, permaslow, permasustain, tank that does a percent dps and steals your ad.. Like yes ekko is over powered but don't just say "oh he can do all of this". It's true that he can but there are also a lot of things he can't do. He's predictable, extremely weak without his ult, hard to land abilities, 1 short range gap close, terrible engage, poor sustain etc etc etc. He is over tuned numbers wise but he's not as bad as you're making it sound. Don't just list a champions strengths when you're upset they're OP. List strengths, weaknesses and reasons why the strengths outweigh the weaknesses.

UPfreely3 votes

he doesn't steal AD, he generates his own: Nasus converts 6.375% of the damage done by the sandstorm into bonus attack damage for himself (max of 300 bonus attack damage).

Sammystorm3 votes

Uh you point out a lot of things that are kind of true but out of context which makes them kind of pointless points.

Biff Manly3 votes

The unholy spawn of Vayne and LeBlanc, trained by Nautilus and Zilean in CC.

Fadedpf2 votes

Dash AND a blink

EvilRabbitt2 votes

Passive: Speed slow, situational movement speed steroid, high damage Q: High damage, slow, ranged W: High damage, stun, shield, slow E: Dash, Blink, low damage, applies spell effects (on-hit?) R: Instant heal, free undo, massive damage

... I'm scared, hold me. =P

Chespin20132 votes

hes basically a better version of diana too

Nahui2 votes

Slows + speed boosts +dashing + untargatability + insta HP regen + 2.25 S stun + Veigar's burst in one champion's kit.. and then some.

One of these slows takes 3 seconds to go off and you can see the animation happening if it's done in LoS. The second slow is a skill shot that slows down 3/4 the way in.

Speed boosts yes, he has to trigger his passive usually by being in the middle of things and beating it with his popsicle. Useful in 1v1's, not so much team fights. He is an assassin after all.

Untargetability for a split second if timed correctly, and it's an ult so a good sized CD. Not like fizz who has a good amount of untargetability, then lands right back down inflicting massive damage. You can see where Ekko will land and plan for it.

Insta HP regen, yes.

Stun, he has a 3 second wind up, then has to enter said circle with you in it. That's a LOT of preparation. I'd hope he'd get more than some simple little 1 second stun. Basically not a stun on demand as most characters have.

Veigar's burst only happens if he gets his ult's damage. We can all see his ghost, don't get next to it lol.

Lytebulb2 votes

now what does nidalee have?

high mobility + heal + poke + Veigar's burst + no mana + 7 skills + traps + armor pen + then some

Squidblimp2 votes

Ekko has less burst than any other assassin. Veigar has way more burst than Ekko. Don't believe me? Look up the numbers.

i like pie mmm1 votes

The same is true for blitzcrank with his e

Respakt2 votes

that assumes u landed ur E in order to land the viegar w

Borigrad2 votes

Slows: Are all on a delay, either three seconds or requires three hits. If you can't react in three seconds you're trash.

Speed Boosts: Requires three hits

Dashing: 15 second cooldown, 325 range dash. Compare that to literally every other assassin.

Untargetability: No he doesnt, stop being garbage

Insta Hp Regen: Yes it's on his fucking ultimate that has a 2 minute cooldown and is completely telegraphed

2.25 second stun: Again completely telegraphed and takes three seconds.

Veigar level burst: AHAHAHAHAHAHAHAHAHAHAHAHA NO. Stop being trash. He does less damage than Fizz, less than Zed and Leblanc. His damage is comparable to Talon, who is one of the lowest damage assassins in the game and he's all AoE.

Curling Veigar1 votes

What are ekko's weaknesses then?

Zenthon Prime2 votes

Melee, weak to poke, damage is halved against good players.

NazZomLord1 votes

silences, blinds, hard CC, regular CC and burst potential or ability to just keep him in an area. Just have to be smart when playing agaisnt him. 1v1 keep distance and poke away, or go melee bruiser or tank and smash away.

Woook3r1 votes

item 3070

Beertaster1 votes

well what's his counter play?

  1. stay out of q the delayed return damage 1. deals much more damage 2. apply's second stack setting up his execute
  2. stay out of that large circle cause he can stun and get free stacks
  3. stay away from his ult after image, it deals insane aoe damage and god forbid you and it are in the stunning circle

I don't see much counterplay in his e because it is so mobile, and gives a blink to dodge attacks with.

Which leaves us with 3 different places you can't be to not give ekko his assassin burst damage. Let's also bring up the major complaint of the whole "league of mobility" argument. Namely engagements and disengages. There are many well balanced team comps that fail to bad teams because that other team had superior mobility. Strong engagements are wasted because certain champions can easily jump through walls or out run enemies with long lasting speed boosts by either terrain or low CD blinks or both Le Blanc is a great example. I've chased her from one end of top to the other with movespeed udyr after almost destroying her in a fight, but could never catch her because, low CD blnks. She wasn't even attempting to juke, or jump a wall, just drag race out run me. That's why people are frustrated, mobility is that edge which makes the game not a straight power of numbers but more complex, until its so strong that it nullifies everything meant to counter it.

Its great that blinks can dodge abilities and hop walls to counter more straight forward champs. but it should be weak in straight forward situations. I.E. Not being able to participate in a marathon run, when blinks are supposed to out smart and out play your opponent to get away, not be overall better in all scenarios than high movespeed.

dr lichdeath1 votes

well u can basicly just kinda stay way rom ekko if u have the range but if u dont well wait till he launches his q like most idiots u have 10 seconds and more to farm at which point hell just braindeadly launch another q like the milion ekkos i see and crush while im playing ekko myself and beside the stuff u mentioned i dont realy think theres a lot of counterplay except assassins ekko cant handle eve and diana well to start with probably fizz neither and leblanc is a skill matchup zed is also a skill matchup but its probably something like zed either pokes and is left open or ekko pokes and is left open oh and ignite him and hes 99% of the time dead since his heal well....

PikaCHU5671 votes

Zilean and Fizz...

how?

Dr Poro1 votes

IMO a champ with 3 ways to slow, a speed buff, a (situational) stun, a (situational) shield, a dash, 2 blinks and a heal is fine. But they had to add TONS of damage and of course, Riot's favourite... %HP damage.

Atleast one of two things should be done IMO:

  • Nerf the damage of his passive(s)
  • Nerf or remove the heal
WhaleSmash1 votes

You forgot to add shield to that list. He simply has too much utility attached to everything.

Krys Star1 votes

What he is is cancer to the game's balance and champion identities. He's the Thresh of ap fighters/assassins.

crunchymunchys1 votes

Ekko is fine. you guys just need to respect his q and e more. if he lands a w on you it is totally your fault seeing how its 5 seconds to activate. hes got a strong shield thats up every 15 seconds and he needs to actually do something to get it other than pressing the ability in the first place. What about riven her shield when her ult is up will be huge and lasts just as long as ekkos' but is also on a lower cooldown. his burst is because you don't know how to fight him and should be punished by him for not knowing how to play against him. Most of these threads seem to come from people who haven't played him. his w passive isn't great at all (someone meantioned that at 100 ap it gave his kit before his ulti a 140% ap ratio while someone like anivia has 200%). his ulti's numbers need a slight nerf but you know what it ain't easy to land if it does land its because you didn't pay attention to where his ghost went.

Lich My Ashe1 votes

Wait, so are you telling me he's black?

Rockoutwithmy

Ekko really needs his numbers turned down, and make a few effects cut from his kit.

His shield shouldn't slow AND stun. Remove one or the other. His shield should be starting at 100mana and starting at like, 60, not 150.

His Q shouldn't have such a high AP ratio, especially if its going to land for free on the return because of a huge slow. At most it should be combined 60%

His E should have much lower base damage. start at 20, increase by 20. Not to mention, increase the bloody cooldown at later ranks. It should be hovering around 10 seconds, not 7.

His R should have a mana cost - he deals free magic damage on hit, his mana should be tight and his ult being manaless is dumb because it gives him full unrestrained access to the rest of his kit because his R can save him no matter what.

Not to mention "500 + 130% AP" With its radius, it should be far lower. Shaco's ult is harder to land than his and half a quarter the radius and doesn't even get a 130% ratio.

His Passive is horse crap too. 231 base plus 70% AP on a three second cooldown...with a slow....and a speed boost....that applies spell effects... Who is in charge of designing champions, because he actually needs to be fired. These latest champion releases are entirely cash grabs and LCS BIG PLAYS crap.

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