So RIOT, how should ADCs counter non-hard cc debuffs?
With
being out of the picture now and
only applying to magic damage, what of those non-magic DOT or
, not to mention
who all have non-hard-cc components which you would like to remove? Also
cant be removed too now.
So only if an ADC takes
or
, which are both pretty bad on most ADCs, or
which is far inferior to
and
on ADCs, can they remove or live through non-magic DOTs and delayed damage procs.
QSS was needed in its original state. It was one of 3 possible items for defense as an ADC, and the most common too. Sure Zhonya's was the equivalent for AP and that got some work done, but its main feature was not tweaked to be less effective, only on a longer CD. SO why was QSS so heavily nerfed?
EDIT: If you are saying that no item should hard counter a champion's kit then explain how
does not do that. I admit that
was pretty strong, it would have been ok with a much longer CD, like every 120 seconds or so, but not the removal of all non-hard cc debuffs.
or
).