[{quoted}](name=Fondling Gems,realm=NA,application-id=3ErqAdtq,discussion-id=Ehz6iL9c,comment-id=0003,timestamp=2016-07-13T09:28:04.280+0000)
LoL is completely free (I may have burned a few hundred on it but I chose to, and will continue to do so as long as they are releasing more Taric skins)
Not going to go into a whole discussion about F2P, but even though the base game is free, nearly zero developer attention actually goes into it. That's just how an F2P game works.
They have done multiple massive lore events that earned them no money.
All these events are used to hype up a skin or new champion, which spikes RP sales. They do not create lore for its own sake.
There is a new client being worked on currently and they are constantly rebuilding old code, they just don't tell us super often because it isn't that important to 99% of players.
Evidence
It doesn't take 8 years to reprogram a client in a game as small as League.
They just reworked a champion for the 3rd/4th freaking time so they clearly care about champ quality and they have 2 1/2 full development teams whos only job is to make dated champs great again.
Again, it doesn't take years to update a champion in a game as small as League. In an MMO like WoW, which has FAR, FAR, FAR, FAR, FAR more interactions, models, textures, VO's, etc... it takes a fraction of the time. This is because any development on any free content is a skeleton crew, so as to cost the least money for Tencent.
Also LoL isn't really a game that can be balanced, it might seem balanced, until people start to discover ways of combining champs and items that no one uses and succeeding because it is a strong combo (ex. Black Cleaver MF.)
Perfect balance is a form of imbalance. Right now though, this game is absolutely geared towards whales. The easy, flashy champs are the strongest hands down, while more unique, complex champs just don't stand a chance. Auto attacks and targeted abilities are by and large the highest forms of damage in the game. You are punished for playing a whale-unfriendly champ, but rewarded for playing someone so pathetically easy to the point that they put you to sleep.