Can we turn ms hyper carry into late game only?

Succubús GF··33 votes·2,282 views

Jinxs early isnt even bad, in fact i see corki having a worse early game than her, but yet corki isnt a hyper carry, jinx is. She needs to have some weak point that shuts her down. Tired of her either doing well early or getting a lucky triple in team fights late and then being a hyper carry .-. ya gotta pick one

33 Comments

MunchCrunchLunch9 votes

she became a lane bully. tbh those rockets hurt early. and she outranges you with them. hell if u step up to cs she just rockets the minions near you.

Leo10247 votes

Dude, if just about ANY champ who has a good early game gets a lucky triple, they're gonna start to carry. Ever played against a Vayne, Cait, Fizz, Veigar, Trundle??? Just to name a few

Awesomedude88881 votes

Bonus points if the said champion has a built-in reset mechanism, such as MasterYi Katarina Darius

Jax Cramer5 votes

How does Corki have a bad early game??? His whole strength is early to mid game.

This even beats out the guy who said Cait has a shit lategame.

Requiemsfire11 votes

In terms of raw damage and poke, Corki's strong but he suffers from mana problems very early on. His itemization is also some of the most expensive in the game with item 3078 item 3094 item 3020 item 3031 being built on him as a meta build.

Jax Cramer4 votes

http://champion.gg/champion/Corki/ADC

His winrate is 55% in games under 25 mins and goes all the way down to 40% for 40+ min games.

Requiemsfire1 votes

http://champion.gg/champion/Jinx

Jinx is the exact same way with how her winrate drops the longer the game's length drops. This doesn't replace the fact that she is one of the strongest late game hypercarries.

Jax Cramer9 votes

Are you trolling?

Corkis winrate drops from 55% to 40% which is -15%

Jinx' winrate drops from 53% to 48% which is -5%.

MohawkBird6 votes

[deleted]

Jax Cramer1 votes

Because she is freelo.

ProfDrDeath1 votes

Because of her incredible snowballiness and waveclear potential. Same thing you see with some other champions, e.g. Anivia.

When Jinx gets ahead, her kit allows her to force the game to a close very fast, leading to shorter games. Conversely, in games where she is losing, her Q waveclear allows her to forestall siege, leading to longer, drawn-out games.

PermabannedGaren5 votes

{quoted}

http://champion.gg/champion/Jinx

Jinx is the exact same way with how her winrate drops the longer the game's length drops. This doesn't replace the fact that she is one of the strongest late game hypercarries.

She's actually not.

She's not nearly as strong as Twitch or Vayne late game.

http://champion.gg/champion/Vayne

http://champion.gg/champion/Twitch/ADC

Notice how they spike hardest in the super late game.

Hell, even Tristana and Caitlyn spike harder late game.

http://champion.gg/champion/Caitlyn/ADC

http://champion.gg/champion/Tristana/ADC

She's not a hypercarry. Her late game is good, but the myth that she's one of the best needs to die.

Venomar1 votes

It's funny becuase all those Champs with the exception of Tristana out trade her early on as well.

MunchCrunchLunch14 votes

corki sucks early game. one spell rotation. and hes oom. literally. this is not hyperbole

sir d wreck2 votes

Realistically Corki tries to poke mostly with Q, which is only a standard 60 mana... you wouldn't really be poking with Valkyrie, which is 100 mana, but for a Q and E combo is 110 mana. If you did use all 3 abilities it would be 210 mana and Corki starts with 280 mana. How is your post not hyperbole? I understand Corki is in a bad place, but I never found his problems to be mana unless you are spamming your other abilities needlessly.

Barrclaw3 votes

Sounds like a qq thread from somebody who didn't focus the enemy damage dealers to me

Terminus Edge3 votes

Can't we just nerf Runaan's or something?

Sometimes it seems like making Runaan's a more viable item created more problems than it fixed.

Laçez2 votes

Yasuo... People keep running into my blade

Looknook2 votes

Riot have this thing with hyper carries, strong early, weak mid, strong late. Caitlyn does this, Azir did this, and Jinx does this as well as other hypercarries. Supposedly if they do bad early you should punish their mid game lull and finish before it goes late.

Dengeden2 votes

The idea behind hypercarries is less about them doing negative damage until 6 items and more about them being vulnerable until that point.

Imperial Japan2 votes

{quoted}

Jinxs early isnt even bad, in fact i see corki having a worse early game than her, but yet corki isnt a hyper carry, jinx is. She needs to have some weak point that shuts her down. Tired of her either doing well early or getting a lucky triple in team fights late and then being a hyper carry .-. ya gotta pick one

You really actually used corki as an example? He's horrible right now I'm general and that's a weak excuse

BIackfox1 votes

Do you want her to turn into vayne early game or what? No.

Big Lincoln2 votes

i want her to be worse than vayne early because she's better than vayne late

BIackfox4 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=Eg77BXB2,comment-id=00020000,timestamp=2016-10-28T12:38:38.120+0000)

i want her to be worse than vayne early because she's better than vayne late

man i thought you were serious for a second but i forgot everyone on these forums is a moron.

http://na.op.gg/champion/jinx/statistics/adc http://na.op.gg/champion/vayne/statistics/adc "win by game length"

Big Lincoln2 votes

there are 0 situations i would rather have vayne than jinx on my team

Mizaya1 votes

Nearly every terrible early game champ is going to be shit regardless of how they scale, champs that have a good early game and scale like Cass are the meta

The Space Cowboy1 votes

Take bonus damage off of rockets, add a little base attack speed or some better pow pow ramping to balance that out (I think it's like 0.5 which would suck without rocket's bonus damage to make up for it. I think this would tone down the early poke and her late game as well. But with a good build she would still carry.

devdev4631 votes

There are more balance levers than just "early game champs" and "late game champs".

YoIocaust1 votes

that makes no sense... i see jinx+GP as the king/queen of comebacks YET JINX WINRATE GETS LOWER AS THE GAME GOES ON? jinx has an iffy early game gets randomly fed during midgame and carries hard lategame most of the time O.o

if she gets caught then yea shes a gonner thats the only reason i see why her winrate drops lategame and the meta is shit for an immobile ADC that wants protection. lee+renekton just aint good enough for a jinx while going up against hypercarries+tanks.

and that's why vayne has a higher winrate cause she can protect herself and twitch can position where he wants and cait is just ridiculously safe.

ProfDrDeath1 votes

Because of her incredible snowballiness and waveclear potential. Same thing you see with some other champions, e.g. Anivia.

When Jinx gets ahead, her kit allows her to force the game to a close very fast, leading to shorter games. Conversely, in games where she is losing, her Q waveclear allows her to forestall siege, leading to longer, drawn-out games.

The 2nd Horseman1 votes

The problem could also that there is no ad item that gives mr pen so his damage in a way is accidentally accounted for if the mid laner is ap.

Mojihito6661 votes

You are wrong becuase Jinx win rate drops as game progress :D

Unlucky471 votes

This is also a problem with jhin. Riot cannot make champions for late game but also let them be strong early and mid game.

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