How do we interact with a Talon jumping at us? We can dodge the W (which is honestly just a pathetic amount of damage outside of lane, not to mention that you don't have time to dodge the outgoing W without a blink, and that you can't realistically dodge to the side when he's going straight at you), or we can burst him before he reaches us (no DPS champion can do that unless absurdly fed).
How do we react to a Zed pressing R on us? We can't dodge his E or Q without a blink, because all he has to do is press it as soon as he comes out of R - meaning it's just not feasible to dodge it if you're a human. Sure, a scripter can do it, and you can do it against a Zed who is half-asleep, but the only counterplay to him outside of lane should not be
or the team pulling him off me.
You blame enchanters for being braindead? Well, fine. Whatever. Whether or not they are is irrelevant. What does matter is that regardless of how braindead enchanters were, there's basically 0 counterplay to most assassins, as basically every single one of them is point and click, or all but.
So, the question is: Which is more fair: Assassins killing all squishies without counterplay, or enchanters completely negating all assassins without counterplay? Be objective, here, and actually think about it. And don't just think of it from the standpoint of "just group lul" (because, realistically, only enchanters were able to stop them), or from the standpoint of an assassin (which is just to burst them faster). Think of it from a fair standpoint. What is most fair to tanks, bruisers, mages, assassins, marksmen, and enchanters? One class being invalidated when one other class is nearby, or one class completely wiping the floor with the entirety of two classes, and all of a third class that isn't more skilled than them?