I noticed the strongest early game champs all have 1 thing in common.
Damage Reduction/Nullification
Maybe even
but I can't say for sure, depends on the match-up. Theoretically, I can see her dominating mid lane against a skill shot champ that relies heavily on 1 ability to set up their combo,
come to mind.
Edit: To simplify it for people since the term "early game" can be interpreted in multiple ways, instead, I'll say, strong 1v1 duelers in early game. Same can be said for champions with a heal/shield. Like Rumble has a ridiculously strong laning phase against every melee champ there is, with Illaoi probably being the absolute only exception. When I say, early, I mean champions you don't want to fight 1v1 at level 3
support is one of the most banned right now more because of the silence than the poke. The silence shuts down EVERYBODY. No combo for you. Don't pass GO. Don't collect $200. Immobile squishies that get shut down by this?
.... I miss anyone? That's a long list that get stopped by ONE ability. (And now my cat got out of the bag... sigh )
that I use when I know I need to climb.
or
)
-Sustain and/or lack of mana so they can win the lane via aatrition
-Extremely strong trading which gives them the ability to zone the opponents off the creeps by mere prescence
the only champion at level 3 i can think most people wont want to fight..... id say the first 10-15 minutes of 85% of games he wrecks