Can we make drakes stronger, but have a set pattern?
For instance, the first 7 minutes of the game is a cloud drake. Next 7 is ocean. Next 7 is infernal and Next 7 is mountain.
Any dragons alive in the transmission with metamorph into the next phase. So at 7 minutes, if there is an alive cloud drake it will turn into an ocean drake.
You can kill a drake when it first transforms, then kill it in time for a second one of that type.
But having random spawn patterns is fucking ass. Nothing like getting stomped and the enemy has a free 8k gold lead in stacks from triple inferno