Since Karthus is going to be nerfed, can you finally do this change?
-Cooldown reduced to 120/110/100 seconds from 200/180/160 -mana cost reduced to 100/100/100 from 175/175/175 -damage reduced to 150/250/350(+ 0.4 AP) from 250/400/550(+0.6 AP) -delay reduced to 1.75 seconds from 3 seconds
let's be honest, karthus's niche should be THE global presence mage. His ulti should make him a threat in early game to late game by helping his team across the map. Thing is that currently he can't do it well for a simple reason: it has a freaking 200 seconds cd, and not for nothing, because it deals a freaking tons of damage that would make it super broken if he could do it a lot of time.
And at the same time karthus has to face a situation. Requiem needs a lot of counterplay because of reasons:
-doesn't requiere any targeting
-deals tons of damage
this makes it need a lot of counterplay for what it does: the 3 seconds delay. But it's incredibly stupid, because it forces hard counters against him, that can either frustrate people if they don't have the right champ, or frustrate karhus because his ulti becomes COMPLETLY useless. Same with itemization, Eenemy team has nothing? your ulti will deal 1k damage x5.
enemy entire team has
/zhonya/edge of the knight? good luck because you have no ulti.
So at least, please reduce massively the coodlown of his ulti to make him fullfying his niche,and reduce the delay with the massive amount of things that counters him while lowering the damage to make it less "counter it or you're fucked".
ulti?