Riot should clean slate the items

DarkinPrime··3 votes·1,272 views

And runes. I feel like champions kits that are inherently weak or over powered are being muddied by items that are too strong, do too much and are too necessary every match.

I definitely feel that the items have gotten stronger with crazier abilities compared to 4 years ago. Now everything is so dependent you cant change an item without unbalancing a champion, and you cant change a champion without unbalancing an item in some cases.

Would probably be much easier to balance the game, if across the board, items represented a smaller percentage of a champions potential power, so when the item changes, the impact is smaller and more manageable.

8 Comments

Jamaree5 votes

It used to be like that back in the day, people complained that they didn’t want items to just be simple boring stat sticks.

DarkinPrime1 votes

But leave it to Riot to fuck that up. They went way too far.

Jamaree2 votes

{quoted}

But leave it to Riot to fuck that up. They went way too far.

“I hate when Riot doesn’t listen to the community except when they do and we don’t have the hubris to realize what we are asking for, but it is only Riot’s fault though.”

[sg-lux-2]

DarkinPrime1 votes

I know you are saying that as a joke, but over correction is also not good.

Jamaree1 votes

{quoted}

I know you are saying that as a joke, but over correction is also not good.

[zombie-brand-clap]

SangreDeNoche1 votes

{quoted}

It used to be like that back in the day, people complained that they didn’t want items to just be simple boring stat sticks.

Riot complained that*

Jamaree2 votes

{quoted}

Riot complained that*

Oh no, the players most certainly did, ask anyone who has been on the forums since the early days, this was asked for.

LilxPaprika1 votes

I definitely feel that the items have gotten stronger with crazier abilities compared to 4 years ago.

are you saying ttk is higher? I think you might be right here. excluding like the old deathfiregrasp.

what do you think of this idea:

edit new pdf link: https://docdro.id/qG5Y6Ka

I think it would help address what you're talking about as it gives us a way to keep more builds viable.

it tries to make heroes that do not go the all scaling route still viable, with worth while trade offs.

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