No one answered the patch question yet, what is the difference between Kha'Zix and Wukong?

ValiantKiller··3 votes·823 views

Khazix and MonkeyKing , tell me one difference between them...

Wait wait i know the answer already , MonkeyKing is a Diver and not allowed to one shot people cause he got CC while Khazix allowed to one shot people cause he is assassin.

But here i will tell you the true difference , that MonkeyKing got CC on his Ult and decoy on basic skills while Khazix got hide on his Ult and hard slow CC on his basic skills so i think it even out ?

MonkeyKing is meant to be diver yet he doesn't have anyway of sustain in fights or clearing neither have shield neither have a jungle or wave clear while Khazix have sustain , much much better wave/jungle clear.

Add on that the fact MonkeyKing if one shot someone he can't escape after it cause he used his decoy to make the engage while Khazix can one shot from hide or sudden jump over wall then reset his hide or jump.

But again Riot doesn't give a shit about MonkeyKing cause he isn't flashy champions that fit the world plays and didn't get a new skin to drain the money from people pockets.

And even if we begged them for rework for MonkeyKing he is still behind a waiting glass called "China doesn't want a rework for him"

15 Comments

usul12023 votes

I feel like you're ignoring that one of the defining, powerful abilities in wukongs kit is an aoe damaging cc, something kha is completely lacking..... The two champs share stealth, and that's the big part of it.

ValiantKiller1 votes

{quoted}

I feel like you're ignoring that one of the defining, powerful abilities in wukongs kit is an aoe damaging cc, something kha is completely lacking..... The two champs share stealth, and that's the big part of it.

And the damage output right now from kha'zix is fine ?

usul12021 votes

K6 damage is very high (imo too high). It also is reasonably reliant on a target being isolated. Meanwhile, 2 of wu's 3 damaging abilities (ignoring decoy damage) hit at least 3 targets if clumped. Wu's damage punishes clumping and is designed to burst and then survive beyond. K6 has short cds and is designed to punish spacing and leaving carries unattended, with multiple consecutive assassinations being an option, rather than concurrent carry deletion.

ValiantKiller1 votes

{quoted}

K6 damage is very high (imo too high). It also is reasonably reliant on a target being isolated. Meanwhile, 2 of wu's 3 damaging abilities (ignoring decoy damage) hit at least 3 targets if clumped. Wu's damage punishes clumping and is designed to burst and then survive beyond. K6 has short cds and is designed to punish spacing and leaving carries unattended, with multiple consecutive assassinations being an option, rather than concurrent carry deletion.

So by your words it's fine for them to buff him ? alright

usul12022 votes

Who, k6? No, I literally just said I think his damage is too high. Wu, I honestly haven't seen him in a bit (play time down due to classes), so I couldn't say if he needs buffs. Doesn't mean I don't think the topic of "Wu and k6 are super similar" isn't stupid.

Oleandervine1 votes

Wukong and Kha'Zix are two very different champions, and BOTH needed nerfs. However, if you want to go by logic, Wukong's base stats allow him to build more like a bruiser, making him a helluva lot harder to kill than Kha'Zix, which means that having a tanky assassin is a lot worse than having a squishy assassin. Furthermore, Wukong's incredibly frustrating decoy allows him to get out of sticky situations a whole lot more than anything Kha'Zix can do, and combined with his higher defensive stats, this makes a Wukong who can destroy you in seconds infinitely worse than a Kha'Zix who can at least be reliably CC'd or revenge killed by your team.

ValiantKiller2 votes

{quoted}

Wukong and Kha'Zix are two very different champions, and BOTH needed nerfs. However, if you want to go by logic, Wukong's base stats allow him to build more like a bruiser, making him a helluva lot harder to kill than Kha'Zix, which means that having a tanky assassin is a lot worse than having a squishy assassin. Furthermore, Wukong's incredibly frustrating decoy allows him to get out of sticky situations a whole lot more than anything Kha'Zix can do, and combined with his higher defensive stats, this makes a Wukong who can destroy you in seconds infinitely worse than a Kha'Zix who can at least be reliably CC'd or revenge killed by your team.

And i never said anything otherwise, just point out how they favor buffing champion that doing the same thing as wukong before nerfs

Sharpest glasses2 votes

Wukong's base stats allow him to build more like a bruiser

hELL NO. Wukong is squishy AF, despite his passive. he's played glass canon and build same as Kha.

Wukong deserved nerfs... but didn't deserved the gut.

DuskDaUmbreon1 votes

Kha'zix doesn't have an AoE knockup, you can fuck up his combo, and you can actually dodge the important parts.

Stealth doesn't last for as long, either, and is on a much longer cooldown.

ValiantKiller1 votes

{quoted}

Kha'zix doesn't have an AoE knockup, you can fuck up his combo, and you can actually dodge the important parts.

Stealth doesn't last for as long, either, and is on a much longer cooldown.

Wish you can dodge anything now but nah it 90% slow just like nasus slow and worst.

DuskDaUmbreon1 votes

You can dodge the spikes themselves, though...

charge attack1 votes

Also it’s isolated only slow...?

DuskDaUmbreon1 votes

I believe the upgrade still slows, only with stronger slow on isolation.

charge attack1 votes

Then play KhaZix instead 4head. If they’re literally the same champion and one is OP, then just play the OP one.

Except for the fact that KhaZix actuallt requires 2 brain cells so a Wukong main couldn’t handle it.

4 head

SwiftKitten881 votes

they broke Khazix this patch and havent fixed him yet... and they broke MonkeyKing in 8.6 and fixed him in 8.16

lets just hope we dont have to deal with Khazix for 10 patches.

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