Can Master Yi stop being a meme for handicaping your team?

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Since january i played one game per month to maintain D5, as Yi main, i stop trying to climb higher than this elo, he is so bad that its pointless, by picking Yi, you just handicap your team, cause he cant do anything when people have even a slight idea how to play against Yi, D5 being a dumpster is another story tho.. So this is my rant from 3 year Master Yi main and also good bye if nothing changes before seasson begins.
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Not a single attempt, even on PBE, to make Master Yi less garbage, since Devourer got removed and Yi got hammered with nerfs, i dont get it why Riot dont use PBE to make even a small experimental changes to make Yi, or any other trash champ better, it costs nothing.
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I understand that its hard to balance 130+ champions but i dont understand why you are adding more while leaving old ones behind, you just make your work even harder with balancing. I know its the way how MOBA games work, more champions, more options, (also more money), but it feels like Riot forgets that old, trash champions can provide some variety as well, i would rather see Aatrox or Udyr in a game for once instead of rotation of most broken champions in LoL
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Yi stomps low elo - false, he stomps nothing, you cant carry alone anymore, and any champion can stomp in bronze. This is some kind of a iron ball tied up to Yi's leg, outdated since 2 seassons and probably core reason hes not reciving any buffs. When i was climbing low elo account to gold, i had very hard time passing even through silver. You cant carry alone anymore, picking Yi doesent automaticly wins you a game if your team isnt decent. Meanwhile in high elos..
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Yi is good late game is another outdated and false statment, Yi has some power spike (becomes equal with meta) around 20min mark when he gets his 3 core items, but as game progresses everyone else gets their items aswell, and very late game with full builds, Yi can do shit, with ammount of heals, shields, ccs, etc. Depending on your build, you will either dissapear instantly, sit in cc whole fight, or your ult will end before you can score a kill, also, most of the games doesent even last that long anyway.
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It feels like Alpha Strike being primary ability to dodge was unintentional, probably Riot wasnt even taking this into account while designing this ability, i belive if it was actually its main purpose, it wouldnt require a target to use it and was working all the time, meanwhile its just still bugged side effect. It also does no damage at all, i main Yi for 2 years and i still sometimes shocked that i couldnt finish someone with very little health left, also, cos of it its just ridiculous, probably why you cant lane with Yi.
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Long as fuck CDs, maxed Q on 16s, W is some kind of a joke, nobody cares about E anymore, and R that allows Yi to actually DO something, was even nerfed. • Q gets reduced with aa, yeah great, but what if you cant/have nothing to aa? You are out of your ult, gets slowed and almost dead enemy is out of your reach? Fun times. • W is used mostly as aa reset, Yi builds nothing for it to scale, useless in combat with ammount of cc that can interrupt it, and then this cd.. • E does nothing in general beside turning off 10% damage amplifier. • Highlander, Cause of nerfed duration it ends before you can score a reset, and when its not up you cant fight anyone. It got nerfed both duration and cd and now you can be useful for 7s for being almost super minion for 85.. Speed boost it provides is baerly noticable, most of the champion roster can straight forward outrun you or just jump through wall.
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Yi is supposted to be about speed and agility, meanwhile he felt into the less mobile side, hes only "fast" when ult is up, cant jump walls, he doesent fit his theme at all right now, without highlander you feel like an old man on wheel chair.
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Making trash tier champion useful is much harder than playing meta jungler, and i will go even further step ahead and say that Master Yi is much harder to play than Jarvan or Lee Sin around Diamond elo, you can compare it to bringing a knife to a gun fight, yes knife is easier to use than gun, but try to make anything happen with it..
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Farm junglers like Yi dont gain edge through farming even if their opponents fails a gank multiple times, camps have such long spawn time, very often i just sit waiting for anything to spawn, you cant just go and counter jungle cause is too risky cause theres no way to escape, also Yi is no longer good for objective control.
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Either not enough damage to kill for reset or not enough survivability to get a kill at all, its almost impossible to pass through all that shields, cc and heals to even trade 1:1 with enemy carry, meanwhile you just dissapear as soon as alpha animation finishes and going semi-tank build your damage is too low to kill before highlander ends so split pushing is not an option anymore for Yi.
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All trash tier junglers share one common issue - bloodrazor, this item sucks and there was not a single game this seasson in competitive play where someone picked farm jungler / uses this item as core, and there was not a single attempt to buff this item either. Bloodrazor along with BorK was supposted to counter tanks, but actually, tanks dont give a fck about both right now.
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There was not a single Yi main higher than D5 this seasson
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New runes fixed nothing, lets be real, when champion is garbage, even runes wont help, its not like some runes are exclusive for farm junglers only..
Here, this is probably longest post i ever made, but i hear that "constructive" posts actually helps, but since im almost done with this game, lets make it count.
to be permabanned in low elo, and when not banned, stomp games? That's just begging for a whole new 
