Not to QQ but Tryndamere feels really bad to play as in today's game
The thing about melee adcs of today
is that they either have a reliable way to damage to or they are able to have reliable gap closers(mostly).
and
have some of the most unreliable gap closers, survivability(hah Tryndamere), and utility out of all the melee adcs.
Yes Tryndamere has an amazing ult but it is absolute garbage if he can't win the fight or if he gets cc'd. 9/10 times Trynd is losing the fight hard and isn't going to win it or he is tower diving and tanking with ult.
Yes Aatrox has sustain out the ass and a revive passive but it feels so awful as youre forced to build tanky on Aatrox or do nothing in a team fight.
Their gap closers are awful as well. Tryndamere has 2 tools to catch an enemy but if both of those don't work and believe me with qss, mobility out the ass, and a stun or 2 make him useless. Take Fiora, Riven, Yasuo, or Jax and see how they can spam gap closers to stick with you and if it fails they all have a defensive steroid that does not require auto attacking(parry, shields, dodge.)
Oh you missed Q as Aatrox and your slow as hell E? Sorry youre probably dead.
Oh Trynd they QSS your W and out ranged you after E? Better hope you survive and press R for a few seconds more to live.
I know how cancer it is when melee champs have mobility out the ass as a ranged champ but you as a ranged champ have so many ways to survive in items and team mates that it isnt funny.
, grounding effect on
,
and lots of other champions
And then there are these:
Not to mention time outs to waste both their R's:
