"Fuck off marksmen, this rune is not for you"

D357R0Y3R··4 votes·1,276 views

Fleet footwork: -AP ratio increased from 40% to 50% -no longer crits -Removed: healing penality against creeps for melee champions -Movement speed reduced from 30% to 20% -Healing penality for ranged champions increased from 60% to 80%

https://i.gyazo.com/db7563e49994d038e2264f2df2cd8170.png

Thonk

I guess 40% less healing in late game wasn't enough in addition to less lane sustain we needed to gut the ability of the rune to help marksmen to survive as well

Yikes

21 Comments

Its All Skillzz5 votes

increasing the ap ratio, still makes it complete shit, esp since it heals for 80% less on ranged and guess how many mid laners are ranged.

FOR JUSTICE1 votes

do i see fleet cho gath?????

D357R0Y3R2 votes

then you take it on morde and heal for 30 hp at lvl 4 with ~~30 ap every 10 sec while not forgetting that dude has shield/inbuilt infinity sustain in lane

nice, i love losing lane simply because of overwhelming sustain and unavoidable poke

Pika Fox9 votes

Dont worry, he has enough bugs hes probably considered ranged.

D357R0Y3R4 votes

hahaha

i lol'ed

Slythion2 votes

im ok with this

Strigina3 votes

So am I. I can finally poke the hell out of enemy again.

Critmaster Garen2 votes

finally. maybe now these guys have to buy a lifesteal item for sustain now and then and cant just go balls to the wall for a crit rush.

its supposed to add some sustain and not be a replacement for a bloodthirster.

D357R0Y3R2 votes

Finally but then they also get a complete shit rune compared to everything everyone gets

yikes

Critmaster Garen3 votes

{quoted}

Finally but then they also get a complete shit rune compared to everything everyone gets

yikes

they have lethal tempo and pta. both are strong picks an almost every marksman, with slight preferences of one over the other for some of them.

a lot of champions dont even get more than one viable keystone. and its not like the rune is garbage now. its just not replacing a lifesteal item in your build anymore.

D357R0Y3R4 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=EKEmikV3,comment-id=000300000000,timestamp=2018-05-22T14:16:53.552+0000)

they have lethal tempo and pta. both are strong picks an almost every marksman

No they are simply not Lethal tempo gives no advantage in laning phase, the delay makes it both worse in 2v2 duels and in poke/sustain PTA is only good on lucian because he applies it fast and has a kit made to burst anyone who uses PTA will lose lane you think Cait is good with PTA? Either you're trying to make me laugh ,or as your name suggests you don't know how the dynamic of bot lane works

if a Cait player manages to hit you 3 times then either you don't know how to play bot, or you got hard countered by picking a very low range pressure champion against cait which nobody does because if cait is not banned and cait is a strong pick, you don't blind pick a low range champion bot lane like vayne, you pick jhin or varus.

Nobody can pull off 3 attacks in lane besides lucian, nobody can use PTA well

as for lethal tempo it's simply an underpowered keystone, it's just terrible on everyone

Critmaster Garen2 votes

{quoted}

No they are simply not Lethal tempo gives no advantage in laning phase, the delay makes it both worse in 2v2 duels and in poke/sustain PTA is only good on lucian because he applies it fast and has a kit made to burst anyone who uses PTA will lose lane you think Cait is good with PTA? Either you're trying to make me laugh ,or as your name suggests you don't know how the dynamic of bot lane works

if a Cait player manages to hit you 3 times then either you don't know how to play bot, or you got hard countered by picking a very low range pressure champion against cait which nobody does because if cait is not banned and cait is a strong pick, you don't blind pick a low range champion bot lane like vayne, you pick jhin or varus.

Nobody can pull off 3 attacks in lane besides lucian, nobody can use PTA well

as for lethal tempo it's simply an underpowered keystone, it's just terrible on everyone

pta is decent on every marksman. you all build enough attack speed, and have some sort of attack speed steroid, that getting 3 auto attacks off isnt anywhere close to difficult.

lethal tempo is an all in keystone. all you have to do is attack literally anything and keep attacking to make use of it.

for poke, hail of blades will synergize with stormrazor. you will be able to go in and get 3 really fast auto attacks off with 1 of them being a crit, and get extra movement speed to retreat. all of that on a 5 second cooldown. especially for cait, this is a way to cut down the windup time of her headshot auto attacks.

id say pta works just as well with stormrazor as hail of blades.

just be glad that your keystones are basically passives, and youre not playing a minigame of "count to 4 seconds" that grasp users play, or have your keystone be entirely avoidable unless youre running some form of ranged cc that makes arcane comet useful. (which would technically be an option for cait aswell since she has the cc to support it, if she wants extra poke).

you literally just have to keep auto attacking a target, which is what you do anyway, and dont have to concentrate on how to set up your keystones.

D357R0Y3R3 votes

You completly FORGET ABOUT LANING PHASE

ok, if you want to forget about it there is no point in discussing here

lethal tempo is an all in keystone. all you have to do is attack literally anything and keep attacking to make use of it.

it has afucking delay, it's garbage in lane and you will get shit on if you take that rune

unless your enemy has no neurones

Critmaster Garen1 votes

{quoted}

You completly FORGET ABOUT LANING PHASE

ok, if you want to forget about it there is no point in discussing here

it has afucking delay, it's garbage in lane and you will get shit on if you take that rune

unless your enemy has no neurones

its garbage in lane, and godlike in teamfights and prolonged skirmishes. what your point?

grasp is great in lane and complete ass outside of it. cant have everything.

if you want poke, pick hail of blades with stormrazor. you can get some frontloaded damage off every 5 seconds, including a movement speed buff to retreat after you poked.

you have two specialized keystones. hail of blades for short trades with poke (good in lane), lethal tempo which is ass in short trades and really fucking strong in extended all ins (good outside of lane), or the generalist keystone with pta that does both (you either just get 3 autos to poke with the damage proc and retreat, or you stay in fight and keep attacking to use the % damage increase).

D357R0Y3R2 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=EKEmikV3,comment-id=0003000000000000000000000000,timestamp=2018-05-22T15:14:09.250+0000)

its garbage in lane, and godlike in teamfights and prolonged skirmishes. what your point?

yea what's my point? it's not like laning phase decides any high elo games or anything what the fuck is my point?

hail of blade+stormrazor for poking damage? for sure you will have stormrazor in lane HAIL OF BLADE TO POKE when the keystone was done to burst (stated by riot)

you sir tries to completly teach the bot lane to high elo players? go fucking tell rekkless to lose lane in order to use a half decent keystone, while bruisers get conqueror which adds pressure in lane in addition to bring massive damage in teamfight and sidelanes

what a huge joke this is

Critmaster Garen1 votes

{quoted}

HAIL OF BLADE TO POKE when the keystone was done to burst (stated by riot)

the keystone gives you frontloaded burst by giving you large attack speed on your first 3 auto attacks. stormrazor plays into this concept by adding a crit and more attack speed, and ms to back off after you poked.

yes, poking kindof implies that you deal a small amount of burst, then retreat. the cooldown on the item and keystone is short enough that you can do it repeatedly.

what exactly do you think it means?

ZackTheWaffleMan2 votes

Viktor item 3070

driftedmind1 votes

Why take that dumb rune when you can take 110% attackspeed ? Ever since day one i used this rune 10 time and now its getting nerf. Good. I like it when the game nerfs stuff i never used i didnt hate the healing it give as much as that insane move speed ppl got for free out of nothing br8 nerf non the less keep up the good work.

Again it wasnt fair that range champs got 30% movespeed from nothing ontop of a dicent heal. If that rune was added in the game without the healing adc will still use it for the easy kiting it let you do. [fiora-cool]

Mob Piru1 votes

Diana Kassadin Ekko Fizz Kennen

SithesisLord1 votes

It´ll still be the go to rune for ADCs, because unlike all the other keystones in Precison, Fleet Footwork is zero effort.

PTA, LT and Conqueror all require trading and interaction to work. FF though?

Walk around, AA a minion, get heals.

Honestly it should just be removed. People who want healing should either itemize for it through spell-vamp/lifesteal, or go for Domination secondary for the ability healing rune.

KZ Engel1 votes

fleet footwork makes for an incredibly boring, incredibly safe lane, especially when you already have a viable option for safety item 1054

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