"Fuck off marksmen, this rune is not for you"
Fleet footwork: -AP ratio increased from 40% to 50% -no longer crits -Removed: healing penality against creeps for melee champions -Movement speed reduced from 30% to 20% -Healing penality for ranged champions increased from 60% to 80%
https://i.gyazo.com/db7563e49994d038e2264f2df2cd8170.png
Thonk
I guess 40% less healing in late game wasn't enough in addition to less lane sustain we needed to gut the ability of the rune to help marksmen to survive as well
Yikes


