Shen and Garen
Ok so right off the bat.
is a Tank/Fighter (meaning he a melee damage dealer who focuses more on defense).
is a Fighter/Tank (same thing as shen just he focuses more on the offensive side).
Why does it feel like garen can tank waaay better than shen???. Garen can regenerate health without being in combat, he has a shield that lasts 6 seconds at max rank and reduces incoming damage by 30%. We all now late game that 30% reduction would negate waay more damage especially in teamfights than shen's crummy fricken 220. Garen also passively gets 20% increased bonus resistances from his W, whereas all shen gets is reducing ki strike by an additional 1 sec every auto, and we all know we can't get more than 1 auto off before that thing pops even in early game :/
Garen is fucking resourceless- In order for shen not to go oom he has to follow a strict combo which may not be possible if he is restrained by cooldowns, aa range and others determining factors in a scenario.
Garen scales with AD. If shen has to do damage with auto attacks and can't spam abilities then why give him AP scalings in his damage???
Garen has good ratios, Shen's damage ratios are weak as fuck, i mean his Q is pretty balanced and buffing it would give him an extremely strong early game because of his passive, but whats stopping them from adding a little more damage to Shadow Dash, or incorporating some combative passive on his W or R to help with his dueling potential. To make his damage potential late game formidable. Because when building damage for shen it's either weak auto attacks or weak ability damage (people favour building strong aa's because he is already greatly restricted ability wise)
Garen's ult can delete 1 enemy from a fight, and judging by how clever the Garen is (like using it on the ADC or mid and not the supp :/) taking out the highest damage dealer or carrier would swing the tide of battle. Shen's ult often only delays the inevitable and he does not have control of the receiver's actions.
My Buff Ideas:
Shen needs a bit safer harass because he has on of the lowest single target nukes it using Q offensively in lane often makes him overextend, plus he is slow so it's not fair.
Q- Range buff to 500 units from 475
Give Shadow Dash a bit more damage (universally across all builds as ms is mandatory)
E- Scales with 33% Bonus Mov Spd (Does not benefit from spells effects and ability actives)
Increase consistent damage
Either buff Ki Strike to 3+ (5x shen's level) +10% bonus health
Or
Add passive attack speed/ on-hit damage to W or R
The worst ability ever made Buff the defensive capabilities of the W shield in some unique way that is thematic to feint (appearing weak) like a damage deflection.