Gnar is actually pretty terrible atm

Rexxiee··4 votes·1,510 views

46% wr, 4k pick rate, barely has any winning matchups, in fact he has negative WRs even against the lanes hes supposed to counter.

13 Comments

Critmaster Garen3 votes

hes basically the gatekeeper of top lane. when hes viable, he makes half the top lane champion pool unviable.

Clutch Thompson3 votes

IMO the dude needs to be kept weak as he has so few weaknesses if allowed to be viable.

Mega gnar is difficult to fight and successfully catching and killing mini gnar is difficult. Late game the way he runs people down with endless kiting with BC plus FM is also pretty uncompetitive,

Weedlayer3 votes

Intentional. Whenever he's near 50% wr he smashes competitive. He probably needs his transformation made more controllable to bridge the gap between solo queue and competitive.

Need Gold 4 Tent3 votes

GOOD RIDDANCE

Krully2 votes

thats because he was a terrible, overladed design/kit and only released for quick money

D357R0Y3R2 votes

good

Infernape2 votes

Whenever he's meta and strong, top lane is reduced to either banning Gnar or picking a champion that can deal with his bullshit in lane.

He has the advantages of both marksmen and fighters. As mini Gnar, his kit gives him the ability to kite freely (slow on his Q, and MS on his W), respectable damage in lane (Q poke, W %HP damage) and he even has a form of mobility with his E. Mega Gnar possesses a ton of hard CC and burst damage. On top of the fact that he is resourceless.

And A Real Hiero2 votes

Good.

LemurMonster1 votes

Honestly he has no soloq anymore. He is far to depending on a team to get kills or win. I hate it. i dont care if he has to lose something in his kit for it... I just want to be able to not feel so useless with not needing a team for him to be valuable.

Critmaster Garen1 votes

{quoted}

Honestly he has no soloq anymore. He is far to depending on a team to get kills or win. I hate it. i dont care if he has to lose something in his kit for it... I just want to be able to not feel so useless with not needing a team for him to be valuable.

ive been convinced from the start, that mini gnar should not be allowed to have his single leap.

because the only use for this thing is to sit on it until he drops a boomerang, and the enemy could possibly make a play in response to that mistake.

the ability should only allow him to double leap over enemy units.

this way he can still have his double leap mid transformation engages. but giving a ranged champion with already multiple kiting abilities like a movement speed bonus and a slow on his q unconditional mobility is overkill.

its also the reason why he is unviable right now. the ability is just not balanced, so they had to put it on such a long cooldown, that its very easy to force out and then hard engage on him.

if they removed his single leap, i think it would be easier to balance the rest of his kit.

LemurMonster1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=E9nGQnOd,comment-id=00040000,timestamp=2018-08-04T21:18:10.054+0000)

ive been convinced from the start, that mini gnar should not be allowed to have his single leap.

because the only use for this thing is to sit on it until he drops a boomerang, and the enemy could possibly make a play in response to that mistake.

the ability should only allow him to double leap over enemy units.

this way he can still have his double leap mid transformation engages. but giving a ranged champion with already multiple kiting abilities like a movement speed bonus and a slow on his q unconditional mobility is overkill.

its also the reason why he is unviable right now. the ability is just not balanced, so they had to put it on such a long cooldown, that its very easy to force out and then hard engage on him.

if they removed his single leap, i think it would be easier to balance the rest of his kit.

Sadly both of his mini usable abilitys have really long cooldowns. blame Aery for his longer Q cooldown At this point, his movement speed bonus isn't all that good though with all the more free mobility one can get plus newer champs they been releasing. Gnar HAS to build MF to be viable in some way so his team could get kills. It's pretty awful item now.

They never made stat adjustments for him to make for it.

He is horribly squishy in mini & this burst meta is utter cancer.. It's even worst than the tank one because NO one is having fun from what I seen around the boards & reddit. He simply cant keep up with all the damage. I would not care if they remove the double leap just to keep the single leap or even remove it all together. I just want to be able to 1vs1 again.

CHEWYARMS1 votes

Good, he needs a rework. Such a horrible design of a champion.

NemeBro1 votes

{quoted}

46% wr, 4k pick rate, barely has any winning matchups, in fact he has negative WRs even against the lanes hes supposed to counter.

Gnar does not have a design that should be allowed to be even decent in solo queue.

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