The real problem with Riven isn't her animation cancel. It's the inconsistency with which it's used.

Jesus is Savior··4 votes·2,406 views

When there is such a skill variance with a champ, mechanically, at all ELOs, it becomes impossible to learn how to play against her. I might be playing in gold or silver with a Riven that is "average" in every way for her ELO. I might be able to outplay her. I might develop mechanics that work against her. And then the very next game I might get a Riven who has iron-tier macro (which is the sole reason she is in my game) but diamond-level mechanics because all she does is go into the practice tool and practice combos all day. And magically all my mechanics that used to work.... No longer work, and I get permastunned and die. Because the only reason those mechanics countered her in the first place was because she didn't know how to play her champ.

And any time I queue up for a game, I don't know what I'm up against. Any time I go to gank a lane, I don't know what I'm up against. I have no way of actually knowing whether I can outplay and kill that 300 hp Riven. Because she might have diamond level mechanics and might stun + shield juke me and combo kill me before I even get off a single auto. And she might be in my game because she rage quits every game because "her team sucks." A champ shouldn't have such high skill variance (very very low skill floor and very very high skill cap). At least not a champ with hard CC like Riven. Riven doesn't even need to position. Look at an ADC like Vayne. A very high skillcap champion with a stun. But Vayne has to position good (and Vayne's enemy has to position badly) in order for that stun to work. Riven just needs to stand there. Her entire kit is based on mechanics alone. No positioning, no conditions. There is no way to safely walk up to her and kill her.

I don't know why I typed out all of this. I guess I was just bored and waiting for my laundry. I really don't think "mechanics just for the sake of mechanics" should be a thing though. And that's essentially what animation cancelling on Riven is. It's not like she's actually trying to do something useful (like an ADC orbwalking or kiting). She just has this wonky animation cancelling built into her kit, and Riot decided to keep it and balance her around it (because people like clicking fast and feeling good about it I guess?). And as a result, it makes the champion unpredictable because of the very high variance in skill from one player to another.

8 Comments

MLDzXnRRR2 votes

The problem with Riven is that you will get bursted while mini-stunned and knocked up without any option to retaliate, because she will run back with her shield... People that survive her burst and have dashes, can chase and beat her ass... Trynda is the classic champion, if you want the enemy Riven to ragequit...

Eedat2 votes

So you're actually complaining that high skill cap champs have variance based on the skill of the user? Lol what?

Apocalypsic1 votes

{quoted}

So you're actually complaining that high skill cap champs have variance based on the skill of the user? Lol what?

That’s what I’m saying.

It’s like people all of a sudden want to remove skill expression from league.

Jennifer4201 votes

tl:dr ad assassins especially the ones not using mana are broken pieces of shit.

LTK KoRo1 votes

You're maining either ADCs, enchanter supps or mages. Only these guys have this amount of salt towards ad melees.

Jennifer4201 votes

there arent many other classes left LOL so yeah thanks for confirming it.

hoganftw1 votes

Her problem is that she's got a lot in her kit and that if played correctly she can adapt to almost any situation and 1v1 just about anything.

ZephyrDrake1 votes

that sounds like pretty much a problem with people in general. People themselves are not consistent

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