Aatrox seems designed as a Late Game character yet his early has high win% and late has low win%

Kingsgrave··2 votes·392 views

I dont know if he should get a rework, but I do think he needs some sort of stat and scaling rebalance.

Ideally someone with a Range steroid and an AA steroid should scale really well with levels and items, yet Aatrox does nothing until he gets an item or two and even then he isnt spectacular. As an Aatrox main, I really hope they adjust him to be more about the Late game.

Him being a Drain Tank is a lot easier to balance as a concept if his early game is as weak as his late game is strong. Right now on Live that isnt the case at all. He spikes super hard at level 6 and then does nothing for the remainder of the game unless absurdly fed, but most other Bruisers like Irelia/Xin/Jax do this too but spike better and faster and stay spiked longer.

Here is what I had in mind for a rebalance:

  • Bonus Range during Ultimate extends his range to 550 instead of 325
  • Damage from Ultimate is removed and instead is a cleanse
  • More damage is put into his W from his Q and E
  • W in general scales better with items as the game goes on (possibly % health damage and healing instead of flat)
  • Q and E gain lower CDs and become more reliable but lose a lot of damage

2 Comments

EndlessSorcerer2 votes

I think the cause of that is that he's better at skirmishing and dueling than he is at teamfighting. He's prone to being CC-locked and/or kited in teamfights, which reduces both his damage and his sustain.

Akali is SO HOT2 votes

His lane sustain is absolutely bonkers which makes his laning very strong. Late Game he gets kited really easily unless he has someone else on his team to help initiate with him so he does a lot worse.

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