A few issues with Yorick that could use some QOL changes(buffs?).
Before reading this know that this is stuff I have noticed and I may be wrong. I'm not saying to buff or nerf him but these are things I have noticed.
First off is his W impassable terrain like Jarvan ult? If so why can champs dash through it?
His E visual doesn't look like it hits the full area even if it does. Aim it at max range and when he throws it it looks like the visual only hits half of the area.
Not sure if intended but his R seems to have a delay when used of 1-2 seconds which feels kind of obnoxious.
His R cooldown doesnt say in the tooltip(I think?) that the cd starts when she dies. I was playing and while she was alive it said i had 22 seconds to recast R even though she was alive. After she died the cooldown started over to the regular CD.
His W feels like when it clips the enemy at the very edges of it while it looks like theyre inside pushes them out of the W. Might just be me but it is a little annoying.
I don't see in the tooltip but his R max health damage has no cap on monsters? Same with E?
And just a question since he is supposed to be a juggernaut, why is his heal a flat amount while other known juggernauts(Darius, Illaoi, Garen, Skarner, Morde) have either missing health or max health heals or shields?