Does Rageblade make BotRK hit for 16% of life as dmg?
Talking about next patch when its buffed to 8%. Just curious, with both items being buffed next patch I might use them if it does work like that.
Talking about next patch when its buffed to 8%. Just curious, with both items being buffed next patch I might use them if it does work like that.
Every other hit, yes. Sounds like a fun build, except rageblade is pretty expensive and itll take 6 AAs to activate
so 2 seconds to activate?
still weaker than vayne
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so 2 seconds to activate? still weaker than vayne
Except if you have all three of those items on Xin you're gonna get exploded when people start to group XD I'm not Vayne's biggest fan, but Vayne IS the queen of dualing. Can beat her unless you outburst her / group
[{quoted}](name=Blue Kaozi,realm=NA,application-id=3ErqAdtq,discussion-id=E8Qe1suW,comment-id=000000000000,timestamp=2016-11-22T02:46:24.797+0000)
Except if you have all three of those items on Xin you're gonna get exploded when people start to group XD I'm not Vayne's biggest fan, but Vayne IS the queen of dualing. Can't beat her unless you outburst her / group
Where did you get 16% from?
Where did you get 16% from?
8x2= 16%, next patch its gonna be buffed to 8% x2 being rage blade doubles on it effects.
No, not mathematically at least - the primary hit and Phantom Hit are two seperate instances of damage.
By this, I mean that the primary hit will get applied first, doing all its damage, then the game will recalculate the Phantom Hit's damage from the updated current HP.
For example, if you only did damage with BotRK's passive to a full HP target, you'd do 8% of 100% damage with the primary hit and 8% of (1-8%) of 100% - 8% of 92%.
15.36%. Not bad.
Quite OP acutally...
When 6.24 hits live with demn sweet trashtroxs builds, I'ma try Rageblade into Ruined king for sure
That is only if BotRK is the only thing doing damage, though. And only if the target is at full HP. For example, a target at 50% HP initially would take 4% max HP + 3.68% max HP, so 7.68%.
WIthout looking at resistances, it is likely that the remainder of the primary attack will take the target down an additional 10-20% max HP.
Ah right, forgot about that. And resistances on a base squishy is still like a .55 multiplier.
No, not mathematically at least - the primary hit and Phantom Hit are two seperate instances of damage.
By this, I mean that the primary hit will get applied first, doing all its damage, then the game will recalculate the Phantom Hit's damage from the updated current HP.
For example, if you only did damage with BotRK's passive to a full HP target, you'd do 8% of 100% damage with the primary hit and 8% of (1-8%) of 100% - 8% of 92%.
ah cool good to know. I have a feeling we gonna be seeing more Kayle in games with rageblade buff.
I am honestly not sure how much Kayle will be really affected by the changes - Fervor changes in 6.22, for example, were obviously a nerf, but her winrate did not tank majorly, only her other performance stats. These changes are obviously a buff (although Kayle does normally not build BotRK - she needs the CdR from Nashor's and the AoE from Runaan's first).