Could the Meditation mastery work like Perseverance and grant base mana gen rather than %?
The Perseverance mastery gives Base Health regen so why is Meditation based on a % of missing mana?
I think it should be 50% base mana gen increased to 100% depending on current mana % rather than based on max mana.
This would make it more viable to a lot more champions who don't build any mana items.
Edit:
As mentioned to me that mana gen at lvl 1 is too strong so Perhaps a scaling version would work(25%-100% lvl 1-18)
Double Edit:
I've been going about it the wrong way, There is no reason a 3rd mastery could not be added while keeping the others in that Tier.
Yup yup I like it.
would benefit the same from % base mana regen, but
and
wouldn't compared to them, but would compared to each other.