Why the balance team never learn from their mistake ? Legit look at Daruis, Brand, Aatrox, Kai, etc
They always do the same mistake over, over and over without learning damn thing from it.
We did feel he was kinda weak after runes reforge , give him buff and now he running around busting everyone cause they never give people time to adapt to new runes.
Same mistake they done with Brand and then give him buff when they was planning to release Conquer , look at him now banned the most while abusing
cause
sucks same goes for
.
everything that is reworked or just release get massive buff after few days of release cause some people cry on forum and then just leave them in their power status for while or over nerf them.
Legit, balance team is suppose to work with something called iterative diagram that is legit the ABC of programming and designing , yet they didn't learn a damn thing ?
I honestly can't wait for
.
Edited:
Infact mark my words with next few patchs
and
will be the new cancer of this meta.
They keep overbuffing both of them badly over and over.
and
didn't even get suchs buffs, not to mention decrease item cost for crit items.
is choking, look at the winrate of that to his pick rate while urgot see no pick rate compared to daruis.
was good? Now she is banished to the shit box because she is too hard to "balance" correctly. Same for
and
. They are too intricate to balance around, so they gave up and now they are sitting forever at the bottom of the win rate column. Sad thing is is that they were fun to play too.
with ranged champions, now he pay it dearly.
are losing 525 gold worth of AD for a 200 gold decrease.
are losing 200 gold worth of crit chance for a 100g decrease.
- unchanged
- 35% Armor Pen for ranged. 30% for melee.
- 25% armor pen for Ranged. 20% for melee.
and
ADAPT
had an immedaete hotfix nerf on her release. XD