Karma Changes 8.14 Counterproductive As Always

Deathfall··6 votes·3,020 views

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What are these changes going to accomplish until the next 4 months?

  1. The splash damage to Q was never an issue.
  2. The blast explosion on Mantra Q is still horrible mid to late game, is blocked by minions, and is unreliable.
  3. Great, more incentive to use shields at a lower mana cost.

What should have been done in the meantime so Karma can get her large scale rework, which should be classified as a large scale rework at this point:

  1. Shift some of her early game power more towards mid to late game. Make Karma more of a presence mid to lategame.
  2. At least make Mantra Q ground targeted and not blocked by minions.
  3. Stop working on Karma's shields and work on other parts of her kit that matters. Buffing the strength of shields has not worked. Lowering the cooldown on shields has not worked. Nerfing the mana useage of Karma's shields will not work. Removing Shield Bomb was a mistake and never should have been removed by Ricklessabandon.
  4. Make Mantra W to fit a mage more and not a tank. She is abusing it now and there are ways to make it benefit a mage more.

These changes to Karma are not addressing problems with Karma . . . if even in the meantime. You are just making her early game more annoying to play against and you are yet again working on something involving her shields. Stop with the shields already and work on what actually matters. Players do not like playing against Karma early game because she is too powerful, but at the same time Karma mains don't like how all of her power is funnedled into early game and some of her only damage moves are blocked by minions. Mantra Q in general could be 10x better than what we have right now but making it ground targeted and not blocked by minions would solve the problem in general.

Yet again, Ricklessabandon not working on what matters and not listening to Karma mains. You didn't listen years ago when you got backlash from the Karma community for removing Shield Bomb. Here we are again still upset with your work ethic and not listening. These changes are not going to make her better to play as and against.

8 Comments

IxtaliKing4 votes

The Q radius buff is completely unnecessary, any power that is allocated to her must be placed where it's needed.

Her E is what's trash right now, so they should really be looking for a way to buff that.

Changing RWs healing to better suit squishier builds is also something they can do, if not now then hopefully when they do her larger changes. It's only number changes though, so they should be able to.

The ground targeted RQ would require a lot more bandwidth, so if that was going to happen it would definitely have to be with her larger changes. Same with the shield bomb.

Deathfall2 votes

https://imgur.com/a/YeXeNwL

He responded to me on Twitter. Let's hope for the best.

IxtaliKing1 votes

Good man :D

Btw I think I may have liked your tweet xD

Deathfall1 votes

Lol.

Kats Pajamas2 votes

Q radius buff is huge, the base armor means she can bot lane, and the mana regen means she can spam. 26 is still low armor, but the reason she was trash tier is because you just auto her twice and she lost the lane. The RQ nerf is stupid, typical riot two steps forward, and one back, but the rest is ok.

ZephyrDrake1 votes

So a bunch of nerfs with buffs on things that don't really matter (except for explosion radius but hard to tell how useful that would be in actuality)... guess Karma's winrate isn't low enough for you guys

Deathfall1 votes

Give them another chance. After speaking with him hopefully they are going to bring back everything we liked on Karma. I am very doubtful they are going to do anything meaningful on her but they have surprised us in the past.

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