the only thing that need to change in ranked
use champion grade for the lp, like, for example on a win: d- +3 lp d +6 lp d+ +9 lp c- +12 lp c +15 lp c+ +18 lp b- +21 lp b +24 lp b+ +27 lp a- +30 lp a +33 lp a+ +36 lp s- +39 lp s +42 lp s+ +45 lp
on a lose :
d- -30 lp d -28 lp d+ -26 lp c- -24 lp c -22 lp c+ -20 lp b- -18 lp b -16 lp b+ -14 lp a- -12 lp a -10 lp a+ -8 lp s- -6 lp s -4 lp s+ -2 lp
I'm sure this would fix a lot of toxicity problems in ranked, as well as rendering game with afk player less frustrating and more fair if the players still did well. I don't really think this could lend to abuse since if you cs well, have a good kda you increase the odds of winning greatly. I suggested less lp lose than win since youre only 1/5 of your team and you can't control your teammates. I'm not sure how placements would work with this tho but feel free to add your ideas and suggest things to my utopic system. You can also criticize it but im pretty sure this would be for the best especially for people in bronze, silver and maybe gold since the skill gap here is so big and there is people that really have a reason for being low elo who are holding back players with good potential (people with bad connection, flamers, trolls, new and clueless players)
Please, be open-minded, thx :)