Undo the Mage CDR changes. its ruined Mage Item diversity

ChaddyFantome·6/5/2019, 2:22:37 PM·1 votes·1,535 views

Mages/Midlaners complained when ADCs got access to CDR saying things like "but WE NEED CDR WHY DO THEY GET IT"? withotu understanding that the reason is because not all ADCs want CDR.

For Mages, AP and CDR was the only meaningful itemisation choice. By letting them have their cake and eat it to, you not only made mages OP, you killed item diversity. In the past, mages had to pick between defensive itemisation, penetration, Raw AP and CDR.

The choice between Raw AP and CDR was the choice between more uptime of spells for utility and DPS, or raw Burst and damage potential on a single rotation. That choice is dead because mages get both now.

Back in the day, a Veigar had to decide he wanted to give up early AP for more CDR to have his Q up more to farm with and have his E up more often for utility and protection. Now he doesn't. With Easy access to CDR with no compromise to his AP building, he is able to have his level 1 J4 ult that last for 3 seconds and stuns you for almost 3 seconds when you touch the edge regardless of when u touch it on a 7 second Cooldown without compromise. That compared to a standard 14 seconds with a NO CDR build is MASSIVE amounts of zoning and crowd control he is contributing without having to compromise AP stacking.

It was a mistake and a clear example of Riot caving to player outcry instead of sticking to principles.

Despite the dissatisfaction of mages players right now, mages have dominated the meta for 3 seasons straight now because of these changes, and its because having your cake and eat it too only sounds fun. After a week, it's boring. Being overturned isn't fun for long stretches of time. Don't even get me started on StopWatch.

But by all means if i am wrong, i'd love to hear people's reasoning. Comment down below please and thank you let's get this discussion going.

25 Comments

DuskDaUmbreon6/5/2019, 2:26:48 PM3 votes

Mage item diversity before the update was practically nothing lmao.

At least now there's slight diversity. Granted there's still basically none but that's a byproduct of how AP champs are designed.

Light Burner6/5/2019, 2:28:10 PM3 votes

dude you're gonna get the shit chewed out of you the boards are controlled by mage players complaining that everything else kills them when they miss their cc and thats not fair to them lol

Pika Fox6/5/2019, 2:25:02 PM2 votes

"This thing that has drastically increased item diversity? Yeah, it actually killed item diversity."

Thingamajig6/5/2019, 2:36:20 PM2 votes

riot reduced the 50-60min average games by introducing easy access cdr

it forces more on the fly decision making and risk taking making for a fun and interactive intense gameplay for both pro and casual is it a good state for league? no. is it stable and balanced? yes

Soul Dealer6/5/2019, 7:55:01 PM1 votes

You know what the problem with mage itemization is? ALMOST EVERY DAMN AP ITEM GIVES HEALTH.